IGN : x3The제로59 Class : Zero Level : 200 World : KMS - Culverin Posts : 1110 Reputation : 107 Join date : 2009-12-05 Location : Malaysia
Subject: Hayato Skill Preview Thu 16 Aug 2012, 6:21 am
Hayato Beginner Natural Talent - (Permanently increase speed by 20, increase max speed to 165, increase jump by 10, increase evasion by 20%, increase mastery by 60%, and increase Willpower to level 30)
Shippuu Denju - (Increase all stats by 10 and weapon attack by 5. This skill can be shared with one other character on the account at any time. Limit one transfer a day)
Defensive Attack - (For every 100 points of defense you have, permanently increase your damage by 0.5%. For example, if you have 3,000 points of defense, you will gain a damage boost of 15%)
Summer Rain - (Attack up to 15 enemies 6 times for 500% damage. When used, you will receive a +15% damage boost buff for 120 seconds. Cooldown: 600 seconds)
Hayato 1st Job Sanrenzan - pomegranatesu - (Brandish your blade, hitting up to four enemies three times) Maximum Level: 20
1. MP Cost: 5 - 1st - Damage: 51%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 61%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 81%, Number of Hits: 3, Max Enemies Hit: 4 10. MP Cost: 7 - 1st - Damage: 60%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 70%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 90%, Number of Hits: 3, Max Enemies Hit: 4 20. MP Cost: 11 - 1st - Damage: 70%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 100%, Number of Hits: 3, Max Enemies Hit: 4
Battoujutsu - (Akatsuki-style skill. Use your sword to quickly attack enemies. This skill can be toggled on or off) Maximum Level: 20
1. MP Cost: 5 per second, Critical Rate: +6%, Chance to stun enemies: 1% for 1 sec. 10. MP Cost: 3 per second, Critical Rate: +15%, Chance to stun enemies: 10% for 2 sec. 20. MP Cost: 1 per second, Critical Rate: +25%, Chance to stun enemies: 20% for 4 sec.
Renjinzan - (Akatsuki-style basic skill. While moving in the direction using the arrow keys attack the enemy up to 4 times without delay) Maximum Level: 15
1. MP Cost: 18, Damage: 58%, Max Enemies Hit: 4 10. MP Cost: 12, Damage: 85%, Max Enemies Hit: 4 15. MP Cost: 10, Damage: 100%, Max Enemies Hit: 4
Kengoudou - (Permanently increase your strength and dexterity) Maximum Level: 10
Hayato 2nd Job Sanrenzan - Fuu - (Brandish your blade, hitting up to five enemies three times) Pre-requisite: Level 20 Sanrenzan - pomegranatesu Maximum Level: 20
1. MP Cost: 12 - 1st - Damage: 81%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 101%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 121%, Number of Hits: 3, Max Enemies Hit: 5 10. MP Cost: 14 - 1st - Damage: 90%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 130%, Number of Hits: 3, Max Enemies Hit: 5 20. MP Cost: 18 - 1st - Damage: 100%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 120%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 140%, Number of Hits: 3, Max Enemies Hit: 5
Dankuusen - (Akatsuki-style 1st Chapter skill. Move forward rapidly to attack multiple enemies. You can chain this skill with Shouryuusen) Pre-requisite: Level 1 Shouryuusen Maximum Level: 20
1. MP Cost: 6, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 10. MP Cost: 8, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 20. MP Cost: 12, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical.
Shouryuusen - (Akatsuki-style 1st Chapter skill. Create a whirlwind with your sword attacking enemies nearby) Maximum Level: 15
1. MP Cost: 18, Damage: 86%, Max Enemies Hit: 6 10. MP Cost: 21, Damage: 95%, Max Enemies Hit: 6 15. MP Cost: 24, Damage: 100%, Max Enemies Hit: 6
Bushin Shourai - (Temporarily increase your HP, MP, attack, speed and jump) Maximum Level: 20
Hien - (Akatsuki-style skill. Jump high and inflict damage to enemies in your path. Distance jumped increases per level. [Command: ↑↑]) Maximum Level: 10
1. MP Cost: 30, Damage: 73%, Max Enemies Hit: 8 10. MP Cost: 12, Damage: 100%, Max Enemies Hit: 8
Hiken - Hayabusa - (Concentrate your mind to increase your speed 2 phases) Maximum Level: 20
Hayato 3rd Job Sanrenzan - Jin - (Brandish your blade, hitting up to six enemies three times) Pre-requisite: Level 20 Sanrenzan - Fuu Maximum Level: 20
1. MP Cost: 18 - 1st - Damage: 122%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 142%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 162%, Number of Hits: 3, Max Enemies Hit: 6 10. MP Cost: 20 - 1st - Damage: 140%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 160%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 180%, Number of Hits: 3, Max Enemies Hit: 6 20. MP Cost: 24 - 1st - Damage: 160%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 200%, Number of Hits: 3, Max Enemies Hit: 6
Hikarasu - (Akatsuki-style 4th Chapter skill, nimbly appear behind the enemy like a teleport, pushing through everything in front of you) Maximum Level: 20
1. MP Cost: 15, Damage: 131%, Number of Hits: 6, Max Enemies Hit: 10 10. MP Cost: 23, Damage: 140%, Number of Hits: 6, Max Enemies Hit: 10 20. MP Cost: 31, Damage: 150%, Number of Hits: 6, Max Enemies Hit: 10
Senpuuzan - (Akatsuki-style 3rd Chapter skill, send forth your sword spirit, pushing back enemies in front of you. Can be used with Shouryuusen to deal additional damage to enemies in midair) Pre-requisite: Level 20 Dankuusen Maximum Level: 20
1. Active Effect - MP Cost: 27, Damage: 304%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +12% 10. Active Effect - MP Cost: 29, Damage: 340%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +30% 20. Active Effect - MP Cost: 33, Damage: 380%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +50%
Senpuu no Jin - (Center your blade, and move at a whirlwind like pace, pulling enemies from front and behind towards you) Maximum Level: 20
1. MP Cost: 20, Damage: 181%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 12 sec 10. MP Cost: 26, Damage: 190%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 8 sec 20. MP Cost: 32, Damage: 200%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 4 sec
Yanagi Yoke - (Hayato-only skill. Permanently improves your evasion. Upon evading, there is a chance to increase your damage, stacking up to a total of 5 times) Maximum Level: 20
Kurenai Jubaku - (When attacking, strike with a blade that causes unrecoverable wounds that cause continuous damage over time. The effect cannot stack, and the target cannot be reduced past 1 HP) Maximum Level: 20
1. Activation Rate: 2%, Damage Over Time: 74%, every 1 for 3 second 10. Activation Rate: 10%, Damage Over Time: 110%, every 1 for 4 second 20. Activation Rate: 20%, Damage Over Time: 150%, every 1 for 5 second
Battoujutsu - Shingitai - (Battoujutsu enhancement, when drawing your sword, surrounding enemies are cut down) Pre-requisite: Level 20 Battoujutsu Maximum Level: 20
1. During Battoujutsu Critical Hit Rate: 21%, Stance Rate: 21%, Activation Damage: 103% - Passive Effect - Weapon Attack: +1 10. During Battoujutsu Critical Hit Rate: 30%, Stance Rate: 30%, Activation Damage: 130% - Passive Effect - Weapon Attack: +10 20. During Battoujutsu Critical Hit Rate: 40%, Stance Rate: 40%, Activation Damage: 160% - Passive Effect - Weapon Attack: +20
Shintoumekkyaku - (An Akatsuki-style survival skill. When dealing a critical hit, have a chance to recover some HP) Maximum Level: 15
1. Activation Rate: 2%, HP Recovered: 1% 10. Activation Rate: 20%, HP Recovered: 2% 15. Activation Rate: 30%, HP Recovered: 3%
Hayato 4th Job Sanrenzan - Rai - (Brandish your blade, hitting up to six enemies three times) Pre-requisite: Level 20 Sanrenzan - Jin Maximum Level: 20
1. MP Cost: 22 - 1st - Damage: 162%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 192%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 242%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 1%, Damage: +207% 10. MP Cost: 24 - 1st - Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 270%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 10%, Damage: 270% 20. MP Cost: 28 - 1st - Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 280%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 20%, Damage: 340% 30. MP Cost: 32 - 1st - Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 250%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 300%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 30%, Damage: 410%
Shinsokumusou - (Brandish your blade at godspeed, unleashing a concentrated attack) Maximum Level: 30
1. MP Cost: 13, Damage: 133%, Number of Hits: 10 10. MP Cost: 16, Damage: 142%, Number of Hits: 10 20. MP Cost: 22, Damage: 152%, Number of Hits: 10 30. MP Cost: 28, Damage: 162%, Number of Hits: 10
Issen - (Cut everthing in front of you while moving at an unseeable speed. Causes instant death, temporarily improves your critical hit rate, and has guaranteed critical hits. Every hit this skill does is guaranteed to be critical) Maximum Level: 30
1. MP Cost: 82, Damage: 339%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 10 sec, Critical Hit Rate: +3% - Cooldown Time: 148 sec 10. MP Cost: 94, Damage: 375%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 19 sec, Critical Hit Rate: +15% - Cooldown Time: 130 sec 20. MP Cost: 118, Damage: 415%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 28 sec, Critical Hit Rate: +30% - Cooldown Time: 110 sec 30. MP Cost: 142, Damage: 455%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 40 sec, Critical Hit Rate: +45% - Cooldown Time: 90 sec
Gouken - (Temporarily improves all status and elemental resistances) Maximum Level: 20
Akatsuki no yuusha - (Increases the stats of all party members) Maximum Level: 30
1. MP Cost: 10, Duration: 30 sec, All Stats: +1% 10. MP Cost: 30, Duration: 300 sec, All Stats: +5% 20. MP Cost: 50, Duration: 600 sec, All Stats: +10% 30. MP Cost: 70, Duration: 900 sec, All Stats: +15%
Jinsoku - (Hayato-only skill. Upon a successful dodge, there is a chance to impart a debuff on the enemy, reducing their damage. Also permanently improves your dodge rate) Maximum Level: 30