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 KMST 1.2.478 - Warrior and Magician Skill Revamp

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KMST 1.2.478 - Warrior and Magician Skill Revamp Empty
PostSubject: KMST 1.2.478 - Warrior and Magician Skill Revamp   KMST 1.2.478 - Warrior and Magician Skill Revamp Icon_minitimeTue 28 May 2013, 4:04 pm

KMST 1.2.478 - Warrior and Magician Skill Revamp 425180_10151447359151704_121278038_n
KMST 1.2.478 - Warrior and Magician Skill Revamp 432042_10151447361411704_1149637563_n
KMST 1.2.478 - Warrior and Magician Skill Revamp 941151_10151447362996704_262113_n








Korean Patch Notes:


Maple Story Test Client Ver. Version 1.2.478 has been released.
<Game Related>
1. Adventurer, warrior, wizard professional group has been reorganized.
- Create adventurers are off limits.
- Warrior, Wizard, Archer occupational focus for testing adventurer, a thief, a pirate's former occupation as a temporary
Is restricted.
- Seamless adventurers to test warrior, wizard of occupations master new skills without the Mastery Book
To invest to the level of the SP was adjusted. If the existing skills of the mystery through the dim Poppy
Mastery book, get paid, and SP 120 level before the orders can be initialized.
- Intelligence per level adventurers wizard occupational levels in proportion to the increase in the MP does not add
Changed
- Battle of the wizard, the formula was adjusted adventurer.
-Adventurer character creation time has been able to choose the gender.
- Adventurer basic appearance has been added.
- Adventurer basic equipment has changed.


<Skills Related>
1. Characterized by adventurer skill is added to each profession.
- According to occupational groups characterized by occupation at 2nd job skills are learned automatically.
- Has the following features characterize the skill.
① automatically when a former professional gain.
② There is no need to invest separately SP, skill level is fixed at 1.
③ SP is not initialized by the initialization order.
- Characterization understand and utilize the skills, you can enjoy even more fun to play.
- In the case of certain occupational groups characterized in four primary skills are learned.
Two. Adventurer warrior skill occupations was adjusted.

[1st]
- Slash blur host: Damage has been adjusted.
- Warrior Reef: Jump forward one more jump in the state as a new skill.
- Iron Body: Increases HP and the passive effect of the adjustment effect has been added.
- Warrior Mastery: Permanently movement speed, jeompeuryeok movement speed, maximum and stance that increases the probability of
New skill.
- Power Strike: has been deleted.
- HP Increase: Iron body has been moved to the passive effect.

[2nd-Fighter]
- Combo Attack: Hero is a series of skill specialization. ON / OFF and have a chance to attack combo counter
Can be stacked.
- Beuraendiswi: Damage effect has been renewed with adjustments.
- Force Combo: Combo Counter consume the enemies of the far-pulling new skill. However, the enemies were brought in
Stun combo if you have consumed will be returned to the counter.
- Rage: Original effective attack on the power of reflection, reflection effect has been added.
- Ground Smash: was deleted.
- Rush: has been deleted.
- Power Reflection: Added to anger, depending on the effect has been removed.

[3 rd- Crusaders]
- Brave Slash: Damage has been adjusted.
- Dash: 3 car 4 car damage effects and has been changed, the scope was adjusted. In addition, now
Without a fixed distance to Monster Dash has been changed.
- Panic: the effect has been renewed damage was adjusted. Gone, but the cooldown
Quickly re-cast within a certain period of time when you must consume additional combo counter. Up to 10
You can consume the combo counter.
- Shout: effects and damage was adjusted.
- Combo Synergy: the cumulative damage increases depending on the combo counter as a new passive skill.
- Tacoma: has been deleted.
- Magic Crash: 4 car has moved.

[4 th-Hero]
- Personnel Staging: a powerful combo attacks and counter consumption target for a certain amount of time to receive all the critical
Is a new skill that increases the damage.
- Raging Blow: Damage has been adjusted and skill ranges.
- Magic Crash: 3 car 4 car has changed.
- Stance: Passive changed to The primary effect is nested stance mastery of the Warrior.
Monster Magnet: has been deleted.
- Dash: 3 car was moved.

[2nd-Page]
- Elemental Charge: Paladin Specialization in family skill. Different properties of the charge each time you use the skill
Elemental one by one for a short time occupied by the cumulative accumulation of up to 5 can be accounted Elemental
Damage increases per unit. Elemental cumulative number of accounts is referred to as the number of buff icons.
- Flame Charge: Original Buff attack skill has been changed to the active form.
- Blizzard Charge: Original Buff attack skill has been changed to the active form. In addition, the flame to take
Burning when the enemy attacks can inflict greater damage.
- Page Order: The light to the left of the hammer, pull the enemies come to himself a new skill.
- Threat: 3 car was moved.
- Power Guard: has been deleted.
- Ground Smash: was deleted.
- Rush: has been deleted.

[3 rd-Knight]
- Lightning Charge: Original Buff attack skill has been changed to the active form. In addition, Blizzard to take
Get sick due to the freezing attacks can inflict greater damage.
- Lease Sat Nation: Cooldown has been removed repeatedly within a short period of time to reduce the amount of recovery, if re-
Changed Can be repeated up to 20 times the number currently used by a number in the buff icons
Is written.
- Dash: 3 car 4 car damage effects and has been changed, the scope was adjusted. In addition, the
Now, even if the monster has been changed to dash fixed distance.
- Threat: 2 car 3 car has changed.
- Para Shock Guard: Guard your chance to party and handing the armor to increase their damage
New buff skill. ON / OFF skill.
- Combat Order's: Flame Charge and Blizzard take a passive effect that increases the damage has been added.
- Achilles: 3 car 4 car has moved.
- Blessing Armor: 3 car 4 car was moving some of the effect was adjusted.
- Charge Blow: The system has been removed by the change.
- Flame Charge: The system has been removed by the change.
- Blizzard Charge: The system has been removed by the change.
- Magic Crash: 4 car has moved.

[4 th- Paladin]
- Blast: the effect applies only to the skill that was renewed and charged instead of passive Elemental take effect
Buff effects according to the number to get a short period of time has changed. If the critical probability of 1-2 ,
3-4 if you ignore monster defense ratio, 5 , the total damage will increase.
- Divine Charge: Original buff in the form of active attack skill has been changed to Master Level has changed.
In addition, lightning knocked out by take or wear sustained damage when attacking an enemy can inflict greater damage.
- Magic Crash: 3 car 4 car has moved.
- Sanctuary: the effect has been renewed damage was adjusted.
- Boyd Elemental: take all of the properties for a period of time the enemy will ignore a certain percentage of the property as a passive effect
Divine charge, except for the new accounting skill is a skill that increases their damage.
- Stance: Passive changed to The primary effect is nested stance mastery of the Warrior.
- Guardian Spirit: The range of my closest friend I made one friend and then revived for a period of time they
The effect being invincible new skill.
- Paladin Expert: Weapon skills and minimum critical damage, wear additional armor to increase
Different effects depending on the type of weapons that increase is the new passive skill.
- Advanced Charge: Elemental Charge buff duration has been added to increase the effect.
- Achilles: 3 car was moved.
- Blessing Armor: 3 car was moved.
Monster Magnet: has been deleted.
- Dash: 3 car was moved.

[2nd-Spearman]
- Beholder: The Dark Knight is a series of skill specialization. When you cast summon to active beholder can be
Summoned a certain period every beholder Dark Knight Heals owner. To take advantage of a variety of skills related
The strategic use of the beholder must.
- Piercing Thru: deeply critical chance to ever come near, far greater damage to the enemy
That can give a new skill.
- Spear pooling: distant enemies and pull his coming is a new skill.
- Iron Mon: Master level was adjusted.
- Hyper Body: Master level was adjusted.
- Ground Smash: was deleted.
- Rush: has been deleted.

[3 rd- Berserker]
- Professional people 'Dragon Knight' to 'Berserker' has been changed.
- La Mancha Spear: While holding down the skill key, wielding a huge window giving damage to surrounding enemies,
When you release the key skills down forward strongly plugs new skill.
- Dash: 3 car 4 car damage effects and has been changed, the scope was adjusted. In addition, the
Now, even if the monster has been changed to dash fixed distance.
- Dominant Beholder: ON / OFF skill, once if cast by beholder attack mode and is no longer free
Do not cast buffs and healing skills. When you cast one more turn to the side of the master beholder year and again
To cast buffs and healing skills.
- Shock Beholder: Beholder around to stun enemies to command a powerful surge to fire
New skill. If you've never met an enemy around beholder when the command is performed.
-Crossover chain: for a period of time according to the proportion of total current health damage increased stamina and reduced schedule
Percentage of the damage taken to reduce the absolute value is the new buff skills.
- Lord of the Darkness: The Dragon Judgement in the name has changed.
- Beholder's buff: in the car 3 car 4 has been moved.
- Element Resistance: deleted.
- Dragon Buster: has been deleted.
- Dragon garbage Lincolnshire: has been deleted.
- The new Sacrifice: has been deleted.
- Dragon Roar: has been deleted.
- Magic Crash: 3 car was moved.
- Dragon Strength: has been deleted.

[4 th- The Dark Knight]
- Gunggeunil Descent: mythical giant enemy dropped a single window, damaging the new skill.
Proportional to the maximum strength can inflict greater damage on the enemy's defenses can ignore a certain percentage.
Sacrifice buff state or a new state, the Reincarnation cooldown will be ignored.
- Magic Crash: 4 car has moved.
- The new Sacrifice: Beholder by absorbing heal and ignore the effects impart protection for a certain period of time
Descent gunggeunil cooldown buff is not applied as a new skill. However, the buff while
Beholder be summoned again, the new buff Sacrifice will be released.
- Stance: Passive changed to The primary effect is nested stance mastery of the Warrior.
- Reincarnation: HP goes to zero, depending on the darkness and the contract is for a period of time in the state without dying Invincible
Descent gunggeunil the cooldown is a new skill that can be used without. However, while the dark and mighty
Agreement of a number of Uji not hurt the monster, or if you do not hit the boss monster at the end of a fixed time
Will die. Re-activate an hourglass on the head during the waiting time will be displayed. In addition, a certain level of additional HP
Is more than the damage and movement speed, critical rate and minimum critical damage is improved.
- Advanced Weapon Mastery: Weapon skills and minimum critical damage, increase physical damage
New passive skill.
- Beholder's Revenge: Master level was adjusted.
- Dark Force: Reincarnation has been changed to a passive effect.
- Beholder's Healing: Changed the default effect beholder.
- Beholder's Buff: 3 car was moved.
Monster Magnet: has been deleted.
- Dash: 3 car was moved.
- Beholder: characterization skill has been changed.
Three. Adventurer Wizard skill occupations was adjusted.

[1 st- Magician]
- Energy Volts: energy sphere effect was renewed jolt damage to enemies by exploding a large number of
Has been altered to clothe.
- Magic Guard: Master level was adjusted.
- Teleport: 2 has been moved from the car.
- Magic armor: Magical Defense from existing active as a percentage of the passive skill that increases the Physical Defense
Changed
- MP Increase: In addition to existing effects, depending on the level of the MP and political character to the passive effect is to increase
Was added.

[2 nd- Wizard (Fire, Poison)]
- Elemental Drain: Wizard (Fire, Poison) is a series of skill specialization. In his coat around enemies
Depending on the number of damages sustained damage is increased. Sustained damage to a single enemy nest, even if a number of
Damage as the number increases. The number of nesting buff icon is marked with a number.
- Flame Arrow: Damage has been adjusted with effect.
- Magic Booster: 3 has been moved from the car.
- MP Data: Master level was adjusted.
- Yigeunayi updated: Fire Magic, you have a chance to hit the enemy where the enemy by creating a wall of fire
Fill sterilized. The damage to kill the enemy, and does not count as elemental drain.
- Slow: has been deleted.
- Teleport: 1 car has been moved.

[3 rd-Mage (Fire, Poison)]
- Poison Mist: effects and damage was adjusted.
- Slime virus: Toxic Slime is a new skill to summon a virus. Slime and the surrounding enemies
Clothe lasting damage, the damage to their two separate dies, is never used to wear. One for one of the enemies of
Slime can only damage sustained. Elemental damage sustained two slime-coated drain is counted.
- A depting Elemental (Fire, Poison) Poison just over the state of the tent, embrace themselves as a percentage of the maximum MP
After consuming a chance to defend shields to regenerate a new skill. Be regenerated up to three times
Failure to recreate the cooldown is applied. In addition, more than permanent state resistance and tolerance all properties
Is increased.
- Ample element applications: Attack stat is reflected in the sustained damage is increased accordingly.
- Mana Burn: Chance to strike the enemy's fire burned behind scorched MP to MP in proportion to the amount of armor ignored
Add new passive skill is damaging. However, if the enemy's MP is too low actuation is limited.
- Seal: has been deleted.
- Magic Booster: 2 car has moved.
- Fire Daemon: has been deleted.

[4 th- Arc Mage (Fire, Poison)]
- Drain Burnt Fur: Wizard (Fire, Poison) is a series of skill specialization. Elemental increase the effectiveness of the drain.
- Farrell Rise: Fire property attacks has been changed to Elemental damage sustained to the drain are counted.
- Meteor: cooldown on the effect of renewal and a chance to attack a single enemy Meteor
Additional off damaging effects have been added.
- Flame Haze: a single enemy brings blazing fire damage and the enemy sustained damage sustained while wearing
Budithyeodo damage does not wear a new active skill. Elemental damage sustained on the drain are counted.
- Yipeuriteu: increased skill effect has been renewed effect has been added.
- Master Magic: ON / OFF is changed to a passive skill.
- Arcane Aim: the number of nesting by the number of buff icons have been changed to notation.
- Big Bang: has been deleted.

[2 nd- Wizard (Ice, Lightning)]
- Freezing Effects: Wizard (Sun, Cole) is a series of skill specialization. Freezing Ice magic attack by enemy
Slowly, making can be nested up to five times. In addition, the enemy of the state when freezing freezing nested
In proportion to the number of critical chance is increased. Freezing the number of nested over the head of the monster is in the number.
- Cold Beam: Effect attack skill has changed and has been changed to a number.
- Thunderbolt: Effects have been changed.
- Chillingham Staff: ON / OFF ON state, the skill cast Teleport Teleport move away immediately when
Passing through the enemies frozen in freezing conditions can be nested.
- Magic Booster: 2 car has moved.
- Slow: has been deleted.
- Teleport: 1 car has been moved.

[3 rd-Meiji (Ice, Lightning)]
- Ice Strike: Adjust the range to match the range and adjust the effect has been corrected.
- Prudential Glacier Chain: 3 car has been moved from the existing four car cooldown has been removed.
- Thunder Storm: Lightning cloud is a new skill to summon. The clouds slowly lightening to enemies along the ohmyeo
Struck by lightning damage. Under a cloud of smaller enemies and inflict greater damage, a certain distance
When will naturally fall over extinction.
- Elemental A depting (Sun, Cole): ice and lightning spread over the state of the shields to defend new attack skill.
Danghamyeon attacks over the state for a certain period of time to activate the shield prevents all over the state. In addition,
All properties and resistance permanently increases over the state.
- Ample element applications: Attack stat is reflected in the sustained damage is increased accordingly.
- Frozen Brakes: Freezing an enemy of the state when attacking the enemy in proportion to the number of nested freezing to ignore defense
New passive skill.
- Thunder Spear: has been deleted.
Ice Daemon: has been deleted.
- Magic Booster: 3 car was moved.
- Seal: has been deleted.

[4 th- Archmage (Ice, Lightning);
- Frost Effects: Wizard (Sun, Cole) is a series of skill specialization. Increase the effectiveness of freezing effects.
- Chain Lightning: Effects have been changed.
- Freezing Breath: While holding down the skill key, can not act all the enemies in the state creates additional armor
Reducing new active skill. While casting the skill and the caster take protection of ice
Invalidate any damage, but you can not move.
- Blizzard: the effect of renewed attack cooldown and a chance to have a single Blizzard
Add to the enemy off the damaging effects have been added.
- Frozen Orb: ice shards in every direction twigimyeo of dealing damage to enemies to summon a new skill.
When you slow down the attack of the enemy, the enemy is advancing quickly if you do not. Of nearby enemies
Freezing are nested at a faster rate.
- Elkwineseu: the effect of a permanent renewal and skill has been added to increase the effect.
- Master Magic: The passive has been changed.
- Arcane Aim: the number of nesting buff icon is marked with a number.
- Big Bang: has been deleted.
- Prudential Glacier Chain: 3 car was moved.

[2 nd- Cleric]
- Blessing Ensemble: characterization of the Bishop family skill. Buff your party members under the effect of the number of
To increase their damage. In addition, the family that includes Bishop Bishop family party of 20% per one person
Party bonus experience points to gain. However, applies only up to three people the greater the difference in level between the party
Does not apply. In addition, their effects do not apply to them.
- Holy Arrow: the effect has been renewed.
- Hill: healing effect is the same as the existing non-undead enemies around further damage to the next attack
Increased 20% over the state have been added to the effect. The effect disappears when the trigger once.
- Magic Booster: 3 has been moved from the primary to the secondary.
- Teleport: has been deleted.

3 rd-Priest]
- Shining Ray: skill range has been adjusted according to the adjusted range, the effect has been changed.
- Holly Fountain: sacred power to summon party members near the press ↑ key to heal the
New skill. In a fixed maximum number of times, and near the portal can not be summoned.
- Divine Protection: When using sacred shield that protects the bad aura to cast
New skill. In addition, all of the properties over the state immunity and increase resistance when you cast dispel that recovery
Depending on the number of party members is reduced cooldown of Divine Protection.
- Mystic Door: The item is deleted and the skills required for casting the effect has been renewed.
- Dispel: Dispel effects have been renewed by the state or the disabled, depending on the number of party members Divine
Protection cooldown is reduced.

[4 th- Bishop]
- Blessing Harmony: characterization of the Bishop family skill. Blessing increases the effectiveness of the ensemble.
- Angel Ray: the effect has been renewed where the light passing through the sword has the effect of healing a teammate
Was added.
- Genesis: the effect of the Big Bang, the cooldown has been renewed during the casting is cast as a full charge.
- Big Bang: a renewed and full effect to take less when you cast the victim will receive a reduction in defense
The effect will stack up to a maximum of eight times. The number of nesting is displayed as a number on the head of a monster.
- Rijeo collection: master level changed and the effect has been renewed.
- Advanced Bless: Master Level has been changed.
- Master Magic: The passive has been changed.
- Arcane Aim: the number of nesting buff icon is marked with a number.
Four. The error has been corrected, some skill.

[Aran]
Swift Move Skill of the error has been corrected.

[Evan]
- Illusion - Ad-range skills learned've reduced the attack surface of the Illusion error has been corrected.

[Wild Hunter]
- Ram Fiji won the cooldown of Asbury has been reduced.
Five. Battle Mage skill has been changed to this server version.
- Additional fix for the future of work to maintain the existing concept than to the extent
We will give advanced in the direction of reform.


<Items Related>
1. The following items have been added to the equipment.
- Blue muffler one (Lv. 0)
- One purple muffler (Lv. 0)
- Red Muffler one (Lv. 0)
- Blue muffler one (Lv. 0)
- One purple muffler (Lv. 0)
- Yellow Scarves one (Lv. 0)
- Yellow Adventure Shoes (Lv. 0)
- Purple Adventure Shoes (Lv. 0)
The content on the test server patch is applied to the full server, be modified or can be reflected.
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KMST 1.2.478 - Warrior and Magician Skill Revamp

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