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 [GMS 112 - 114] Renegades: Update Highlights

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PostSubject: [GMS 112 - 114] Renegades: Update Highlights   Fri 08 Jun 2012, 2:09 am




















Citizens of Maple Planet:

A dangerous criminal has fled to your planet after committing a heinous crime (CLASSIFIED) against the planet Cerberus and its people. We are hereby offering a hefty reward to anyone with information leading to the identification and capture of the intergalactic terrorist known as 'Jett.' Contact the Cerberus Rapid Reaction Force immediately with any leads.





- Cerberus Rapid Reaction Force HQ







v.112 - Renegades: Jett Update Notes
Table of Contents
New Content
1. Jett
2. Part-Time Job
3. Character Card System
4. Navigation System
5. Level-Up Guide

Updated Content
6. Thief Class Rebalance
7. Other Class Rebalances
8. Boss Content
9. Party Quests/Competitive Content
10. Monster Park
11. Neo City
12. Battle Square
13. NPCs
14. Monsters
15. Quests
16. Miscellaneous

Resolved and Known Issues
17. Fixes
18. Known Issues

Appendix
19. Skill Changes
20. Event Notes
New Content


1. Jett
Once a famed bounty hunter from the planet Cerberus, Jett is framed for killing the king of her planet. While escaping, her ship crash lands on Maple World. When she regains consciousness, she learns that her source of power, a gem named the Core, has been stolen by Burke, her former partner. Now she is chasing after Burke to find the Core and to regain her honor.

CLASS: Explorer (special)
EQUIPMENT TYPE: Pirate (medium defense)
WEAPON: Gun
ATTACK DISTANCE: Medium ranged
MOBILITY: High
HP: Medium
MP: Medium
PRIMARY STAT: Dexterity (DEX) - needed for damage
SECONDARY STAT: Strength (STR) - needed for some equips

- Although we refer to Jett with feminine pronouns outside of the game, you will have the option to play as a male or a female version of Jett in the game.
- Jett has some required quests that need to be completed before she can go through her 4th job advancement. You’ll receive the first of these quests through the quest notifier (light bulb on the left side of the game window) at Lv.80.
- She has numerous new skills that are unique to her, which use extraterrestrial technology to obliterate enemies.
- At each job advancement, Jett will receive a unique gun that gives her bonus damage.
- Jett has a special equip called the Core. This item grants stat bonuses and is permanently equipped in what would normally be the equip slot for a shield.
- The Core was stolen by Burke, but Jett retains a fragment of it. This fragment can be upgraded at every job advancement, and each upgrade grows stronger as Jett levels up.
- She has a special buff skill called Core Aura that can be shared with another character on the same account and in the same game world.
- The Core Aura uses a variable buff system. The numeric value of each stat (STR, DEX, INT, LUK, Weapon ATT, Magic ATT) can be different for each Jett character, and the stats will randomly change after a certain interval of time.
- When the Core Aura is shared with another character, the variable buffs given to that character may be different from those Jett is receiving. Each character’s Core Aura buffs will change randomly after a certain interval of time.
- The rank of the Core Aura grows every ten levels from Lv.30-120.
- Core Aura stats are not given until Jett reaches Lv.30.
- See a full list of new skills below.


2. Part-Time Job
- Put your characters to work while you aren’t logged into them.
- Click the Part-Time Job button on the top-right of the login screen to begin.
- Your characters can be put to work to receive EXP or a variety of types of in-game items.
- Characters Lv.30 and higher are eligible.
- Characters can be assigned part-time jobs for up to 6 hours. Depending on how long your character “worked”, you get better normal rewards and the chance of obtaining special rewards increases.
- If you want to play using characters that are doing part-time jobs, you must remove them from the part-time job status.
- Payment for each part-time job can be received from NPC Ms. Appropriation, who is in most major towns.
- There are five types of part-time jobs available. You can assign them to up to 3 characters and receive a reward after a set time.

Types of Part-Time Jobs and rewards are as follows:
Rest - Allow character to get a sufficient amount of rest. You can receive various buffs that will aid you in battle. As a special reward, you can receive additional EXP benefit.
Herbalism - You can obtain various herbs. As a special reward, you care obtain rare recipes. Have a character that learned the Herbalism profession participate to receive better rewards.
Mining - You can receive various ores needed for equipment forging. As a special reward, you can receive rare equipment/accessory recipes. Have a character that learned the Mining profession participate to receive better rewards.
General Store - You obtain various potion-type items. As a special reward, you can receive various scrolls.
Weapon/Armor - You can obtain various potions and other consumable items. You can obtain equipment items at random.


3. Character Card System
- One character card will be created for each character you have that is at least Lv.30.
- Each card has unique attributes based on character type and job, and card grade.
- Place the character cards on the card deck and their effects will be applied on all characters in the same world within the account.
- Each deck has 3 card slots. A total of 2 decks are provided.
- Combine 3 cards in a deck to trigger special deck effects.
- Cards cannot be shared with your characters in other worlds.
- The grade of each card is determined based on character level.

Lv.30-69 - Grade B
Lv.70-119 - Grade A
Lv.120-199 - Grade S
Lv.200 Grade SS

Cygnus Knights can obtain up to grade A.
Click the “Character Card” button on the top-right of the login screen to begin.
Card properties listed below are based on the grade of a card. For example, a card for a Lv.40 Fighter will grant 2% Weapon DEF, but further up this job branch, a card for a Lv.160 Hero will grant 4% Weapon DEF.

Hero - Weapon DEF +2/3/4/5%
Paladin - Weapon ATT +0.5/1/1.5/2 per character level
Dark Knight - Max HP +2/3/4/5%
Fire/Poison - Max MP +2/3/4/5%
Ice/Lightning - M. ATT +0.5/1/1.5/2 per character level
Bishop - MP Potion Effect +5/10/15/20%
Bow Master - Accuracy +2/4/6/8%
Marksman - Crit chance +1/2/3/4%
Night Lord - Jump +2/3/4/5%
Shadower - Movement Speed +2/3/4/5%
Dual Blade - Avoidability +2/3/4/5%
Buccaneer - Bonus damage +2/3/4/5 per character level
Captain - Summon duration +4/6/8/10%
Cannoneer - Death EXP loss -2/3/4/5%
Jett - Summon creature’s duration +2/4/8/10%
Demon Slayer - Abnormal Status Resistance +1/2/3/4%
Battle Mage - Damage when hit -2/3/4/5%
Wild Hunter - 0.5/1/1.5/2% chance to instant kill (bosses excluded)
Mechanic - Buff duration +5/10/15/20%
Aran - 70% chance to restore 2/4/6/8% of max HP on successful hit
Evan - 70% chance to restore 2/4/6/8% of max MP on successful hit
Mercedes - Skill cooldown -2/3/4/5%
Phantom - Meso acquisition +1/2/3/4%
Dawn Warrior - Weapon DEF +2/3%
Blaze Wizard - +0.5/1 skill M. ATT per character level
Wind Archer - Accuracy +2/4%
Night Walker - Avoidability +2/3%
Thunder Breaker - Bonus damage per character level

You can obtain bonus benefits when you equip all 3 character cards to a deck and the card's combination activation condition matches one of these:


Powerful Charge - 3 Warrior Cards - 4/6/8/10% of Max HP bonus damage
Magical Storm - 3 Magician Cards - 4/6/8/10% of Max MP bonus damage
Pinpoint Aim - 3 Bowman Cards - Final Attack type damage +1/2/3/4%
Weak Point Targeting - 3 Thief Cards - Max critical damage +1/2/3/4%
Pirate's Way - 3 Pirate Cards - Ignore 2/4/6/8% DEF
Free Spirit - 3 Explorer Cards - ALL STAT 2/5/7/10
Honor of Cygnus - 3 Cygnus Cards - ALL STAT 2/5
The Glorious Return - 3 Hero Cards - ALL STAT 2/5/7/10
Blaze of Resistance - 3 Resistance Cards - ALL STAT 2/5/7/10
Warrior's First Step - 3 Rank B Cards - HP 300, MP 300
Warrior's Growth - 3 Rank A Cards - +500 HP, 500 MP, 1 ATT, 1 M. ATT
Warrior's Feat - 3 Rank S Cards - + 700 HP, 700 MP, 3 ATT, 3 M. ATT, Boss ATT 3%
Completed Warrior - 3 Rank SS Cards - + 1000 HP, 1000 MP, 5 ATT, 5 M. ATT, Boss ATT 5%


4. Navigation System
- Need some help getting around? Click a map icon on the world map, then click “Enable Navigation.” An arrow directing you where to go will appear next to your character until you reach your chosen destination.
- If you enter a map that doesn’t have an icon on the world map, the navigation arrow will switch off. You will have to manually re-enable it when returning to a main map.
- When doing a quest, click on “Location” button at the bottom of the Quest window to auto-search items needed for the quest and information on pertinent monsters, and then view them on the world map. Upon viewing the results of the search, use the “Enable Navigation” button to use the feature, as mentioned above.
- The Navigation feature is not provided for special maps such as event maps, hidden streets, and certain other maps that have restrictions.



5. Level-Up Guide
- This new menu recommends quests, hunting grounds, and other content based on your level.
- The Navigation system can be activated for some of the recommended content.
- Detailed explanations are included for recommended content.


6. Thief Class Rebalance
- The Thief class has been rebalanced to be more powerful, and new skills have been added for them.
- Thieves and Night Walkers should check the event notifier (star icon) on the left side of the screen for a quest to receive a free SP Reset Scroll. This scroll will reset all of your assigned SP except for those in your Beginner skill tab.
- See a full list of new skills below.


7. Other Class Rebalances
Numerous classes have had adjustments made to their skills to keep each class competitive with the others at all job tiers.
- See a full list of new skills below.


8. Boss Content
The following boss monster expeditions have been changed to instance dungeons where multiple groups can enter different instances at once.
- Normal Zakum
- Normal Horntail
- Von Leon
- Item drop rates of instance dungeon bosses have been adjusted.
- The Lord Balrog expedition has been updated to make it more accessible to a larger number of players.
- You can enter the expedition in any channel now.
- Expeditions must have 1-6 people, all Lv.45 or higher.
- You can now choose which scroll you want when you trade in Balrog’s Leather Pieces.
- The event period to buy upgraded Von Leon weapons (purchasable through NPC Murt) has been extended to run throughout v.112.


9. Party Quests/Competitive Content
The following party quests and competitive content have had their level requirements raised.
- Moon Bunny’s Rice Cake (Lv.50 or above)
- First Time Together (Lv.50 or above)
- Dimensional Schism (Lv.50 or above)
- The Ice Knight’s Curse (Lv.50 or above)
- The following competitive content have had their level requirements raised:
- Monster Carnival (Lv.80 or above)
- Sea of Fog Ghost Ship (Lv.120 – 159)
- The stats of some of the rewards for Moon Bunny’s Rice Cake and First Time Together have been adjusted. The stats of existing versions of these items will remain unchanged.
Moon Bunny: Rice Cake on Top of My Head
- REQ LV: 30, STR/DEX/INT/LUK +1, Weapon/Magic DEF +40, 7 slots unhammered
Moon Bunny: Tow Rice Cakes on Top of My Head
- REQ LV: 40, STR/DEX/INT/LUK +2, Weapon/Magic DEF +50, HP +70, 7 slots unhammered
First Time Together: Squishy Shoes
- REQ LV: 30, STR/DEX/INT/LUK +1, Weapon/Magic DEF +15, Speed +3, 5 slots unhammered
The Construction Site PQ (also known as "Mr. Lim and the Subway") has been closed.


10. Monster Park
The level minimum has been raised.
The HP of monsters in the park has been significantly lowered, making them easier to take on.
The 3 types of ticket pieces will now be dropped by the normal monsters of following levels:
Zebra Stripe Ticket Piece: Lv.50 – 94
Leopard Stripe Ticket Piece: Lv.125 – 159
Tiger Stripe Ticket Piece: Lv.160 and higher
You can enter five times per day.
The dungeons that can be entered have been changed.
<Zebra Stripe Ticket>
Temple of Darkness (Lv.60 - 69)
Witch Snowfield (Lv.70 - 79)
Silent Sea (Lv.75 - 84)
Black Mountain Hill (Lv.80 - 89)
Gray's Hideout (Lv.85 - 94)
<Leopard Stripe Ticket>
Auto Security Area (Lv.135 - 144)
Mossy Tree Forest (Lv.140 - 149)
Sky Forest Training Center (Lv.145 - 154)
Forbidden Time (Lv.150 - 159)
Ruined City (Lv.155 - 164)
<Tiger Stripe Ticket>
Dead Tree Forest (Lv.160 - 169)
Watchman's Tower (Lv.165 - 174)
Dragon Nest (Lv.170 - 179)
Temple of Oblivion (Lv.175 - 184)
Knight Stronghold (Lv.180 - 200)


11. Neo City
- Travel to the future in the revamped Neo City area to experience new quests and receive new rewards.
- The quests are now for characters Lv.125 and higher.
- Several quests have been replaced with new ones.
- The quests still begin through NPC Andy in Tera Forest. The quest "Mysterious Wanderer" will automatically appear in your quest notifier when you reach Lv.125.
- The area has been modified to flow more like existing theme dungeons.
- A new Master Monster named “Puso” has been added.
- You can fight the boss in each region only up to 20 times per day.
- Upon defeating Nibelung in Year 2503 and completing <Nibelung’s Song> quest, you will be moved to the first map of Year 2503 as with other regions.
- If Time Traveler’s Pocket Watch is in your possession, you can return it to Andy even after completing <Time Diver> quest.
- The quest <Puso, the Tyrant of Time> cannot be forfeited.
- The following three quests are repeatable:
- Focusing on the Enemy First: Lv. 125, Captain Edmond (Year 2099)
- It’s Not Safe Yet: Lv. 125, Bao (Year 2215)
- Rescue Mission Begins: Lv. 125, Isabella (Year 2216)

Rewards
Andy’s Mastery Book
- Reward item received upon completing Neo City quests. Use to receive Lv. 30 Mastery Book that can be used by your job (Maple Warrior excluded).
- Obtained upon completing Returned Time.
- Untradeable
Time Traveler’s Laurel
-The stats have increased compared to its previous version. It has hidden potential, and it is automatically is of Epic potential tier upon using a Magnifying Glass. Characters who had the old version of the item before can do the new quests to obtain the newer version.
- Obtained upon completing Nibelung’s Song.
- New stats: STR/DEX/INT/LUK +10, Max HP/MP +200, Weapon/Magic DEF +200, ACC +400, AVOID +100. 7 upgrade slots, unhammered. One-of-a-kind item, untradeable.
Neo City Time Traveler medal
- Upon completing all Neo City quests, you can do the quest to receive the medal from Andy.
- Obtain upon completing Title – One Who Traveled Through Time.
- Stats: STR/DEX/INT/LUK +6, Max HP/MP +400, Weapon/Magic ATT +1, Weapon/Magic DEF +50, ACC/AVOID +200. One-of-a-kind item, untradeable.
Attack Scroll for Time Traveler's Laurel
- A scroll that can exclusively be used for the Time Traveler’s Laurel has been added.
- Obtain rare Temporal Sand from Neo City monsters and Puso, and then exchange 10 of them for the scroll from Andy.
- Only one can be obtained per character.
- Untradeable
- Improves Weapon/Magic ATT on Time Traveler's Laurel. Success Rate: 100%, Weapon ATT +1, Magic ATT +1
Chaos Scroll
- Exchange 30 Temporal Sands for one of these from Andy.
- Untradeable
Miraculous Chaos Scroll
- Exchange 100 Temporal Sands for one of these from Andy.
- Only one can be obtained per character.
- Untradeable


12. Battle Square
Battle Mode has been put on hiatus.

You will not be able to enter Battle Square.
Character currently in Battle Square will be able to leave.
You can exchange Battle Points (BP) for Gallant Emblems with NPC Maximus.
Gallant Emblems are now rare drops from monsters Lv.70 and higher.
The items formerly sold for Gallant Emblems by NPC Larson are now sold by NPC Inkwell.
PvP-related quests can no longer be done.


13. NPCs
Kriel the Fairy in Orbis has moved to <Front of Orbis General Store>.
Ronnie in Ellinia has moved to <Sleepywood Silent Swamp>.
Assistant Cheng in Ludibrium has moved to <Ludibrium Terrace Hall>.
Ghosthunter Bob in Ludibrium has moved to <Ludibrium Path of Time>.


14. Monsters
The levels of monsters in Sleepywood Dungeon have decreased.

Lv.43 Copper Drake
Lv.44 Drake
Lv.45 Red Drake
Lv.46 Ice Drake
Lv.47 Dark Drake
Lv.48 Wild Kargo
Lv.49 Tauromacis
Lv.50 Taurospear
Lv.52 Jr. Balrog


The levels of most monsters in Orbis have increased.
Lv.49 Jr. Cellion
Lv.49 Jr. Lioner
Lv.49 Jr. Grupin
Lv.50 Star Pixie
Lv.52 Lunar Pixie
Lv.54 Luster Pixie
Lv.51 Nependeath
Lv.53 Dark Nependeath
Lv.55 Cellion
Lv.55 Lioner
Lv.55 Grupin
Lv.56 Jr. Lucida
Lv.58 Lucida


The levels of most monsters in Ludibrium have increased (monsters in the lower floors of the Clock Tower are not effected).
Lv.63 Brown Teddy
Lv.64 Pink Teddy
Lv.65 Panda Teddy
Lv.66 Roloduck
Lv.67 Toy Trojan
Lv.68 Robo
Lv.69 Master Robo
Lv.70 Tick
Lv.71 Tick-Tock
Lv.53 Ratz
Lv.54 Black Ratz
Lv.55 Trixter
Lv.56 Green Trixter
Lv.57 Chirpy
Lv.57 Tweeter
Lv.58 Drumming Bunny
Lv.60 Bloctopus
Lv.62 Helly
Lv.63 Propelly
Lv.64 Planey
Lv.65 King Bloctopus
Lv.67 Block Golem
Lv.69 King Block Golem
Lv.53 Retz


The levels of most monsters in Omega Sector have increased.
Lv.73 Mateon
Lv.74 Plateon
Lv.75 Mecateon
Lv.76 MT-09
Lv.77 Barnard Gray
Lv.78 Zeta Gray
Lv.79 Ultra Gray
Lv.80 Chief Gray
Lv.82 Zeno


15. Quests
Some of the quests in Sleepywood, Orbis, El Nath, Ludibrium, and Omega Sector have been changed.
Level requirement, completion requirements, and rewards have been changed for these quests.
New quests have been added to Sleepywood.
Ilji’s Request: Lv.43, Ilji
Lost Bag: Lv.43, Gwin
Dangerous Being: Lv.43, Gwin
Gwin the Adventurer: Lv.43, Gwin
New quests have been added to Ludibrium.
Manager Karl's Mistake: Lv.65, Manager Karl
Clock of Nightmare: L.v68, Granda Clock
Delivering Repair Equipment: Lv.65, Manager Karl
Don’t Be Fooled By Cute Looks: Lv.60, Assistant Cheng
Toys for Kids: Lv.63, Assistant Cheng
Toy Horses Go Berserk: Lv.65, Assistant Cheng
A quest for the new Level-Up Guide has been added.
Try Out Level-Up Guide!: Maple Administrator


16. Miscellaneous
- The default attack speed has been increased.
- The interface of the quest log has been improved with more options to help you find quests close to you and to more readily see the starting level for available quests.
- Click the “View Current Area” button and only the quests for the region in which you currently are will be displayed on the list.
- The level at which you can start each quest will appear to the left of the quest name in the quest list.
- Certain quest regions have been further subdivided. Quests in Ludus Lake will now be divided under the following categories: Ludibrium, Korean Folk Town, and Omega Sector.
- Breakable/hittable reactors can now be hit with skills in addition to normal attacks.


Resolved and Known Issues
17. Fixes
Please see this post for a list of fixes for this update.


18. Known Issues
Please see this post for a list of known issues for this update.


Appendix
19. Skill List
Between our new class Jett, the Thief revamp, and various class rebalancing, a full list of new, changed and removed skills was just too long! Instead, you can see it below.


20. Events
The Renegades: Jett Update contains a ton of fun events! You can check out the full list below.




v.112 Renegades: Jett Update Notes Appendix
Unique Beginner Skills
- Retro Rockets: Passive Buff. Movement Speed +50, Max Movement Speed +30, Jump +20. Automatically at Master Level.
- Core Aura: A variable buff system which can be linked to another character on the same world. The numeric value of each stat (STR, DEX, INT, LUK, Weapon ATT, Magic ATT) can be different for each Jett character, and the stats will randomly change after a certain interval of time.


1st Job
- Comet Booster: Passive buff. At Master Level: ACC +220, Movement Speed +20, Jump +10. Master Level: 10
- Tornado Uppercut: At Master Level: Damage: 350%, Max Enemies Hit: 6. Master Level: 20
- Double Shot: At Master Level: Damage: 165% per hit, Number of Attacks: 2, Range: 380. Master Level: 20
- Glide Blast: Press the jump key again in the air to perfom an additional jump; up to two mid-air jumps are possible. Master Level: 10
- Shadow Heart: Passive buff. At Master Level: Critical Rate +20%, Minimum Critical Damage +10%. Master Level: 10


2nd Job
- Gun Mastery: Passive buff. At Master Level: Gun Mastery: 50%, ACC +120. Master Level: 20
- Gun Booster: At Master Level: Increases the attack speed of your gun by 2 levels. Duration: 200 sec. Master Level: 20. Prerequisite: Lv.5 Gun Mastery
- Triple Fire: Passive buff for Double Shot. At Master Level: Damage: 181% per hit, Number of Attacks: 3. Master Level: 20. Prerequisite: Lv.10 Double Shot
- Static Thumper: At Master Level: Damage: 550%, Max Enemies Hit: 6. Master Level: 20
- Physical Training: Passive buff. At Master Level: STR/DEX +30. Master Level: 10
- Perseverance: Passive buff. At Master Level: Recover 8% HP/MP every 5 sec. Master Level: 15
- Dark Clarity: At Master Level: Weapon ATT +30, ACC +160, Duration: 180 sec. Master Level: 20


3rd Job
- Solar Array: At Master Level: Damage 500% per hit, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 30
- Turret Deployment: Sets up a turret that fires at nearby enemies. At Master Level: Turret Damage: 140%, Summon Duration: 30 sec, Cooldown: 10 sec. Master Level: 20
- Gamma Missile: At Master Level: Damage: 280%, Max Enemies Hit: 6, Knockback Range: 400, Explosion Damage: 734%. Master Level: 20
- High Life: Passive buff. At Master Level: Weapon/Magic DEF +30%, Max HP/MP +600. Master Level: 20
- Cutting Edge: Passive buff. At Master Level: Critical Rate +30%, Enemy DEF Ignored: 20%. Master Level: 20
- Roll of the Dice: Get a random buff; if you roll a 1, you get nothing. At Master Level: Buff Duration: 180 sec, Cooldown: 200 sec. Master Level: 20
- Drone Blast: At Master Level: Damage: 160% per hit, Number of Attacks: 8. Master Level: 30


4th Job
- Rapid Fire: Constantly fires your gon while the skill key is held down. At Master Level: Damage: 330% per shot. Master Level: 30. Skill books required. Prerequisite: Lv.20 Triple Fire
- Mighty Meteor: Throw a sensor at an enemy; thereafter, all attacks will be focused on that enemy. At Master Level: Initial damage: 610%, bonus damage from follow-up attacks: 20% each hit. Master Level: 20. Skill book required.
- Starfall: At Master Level: Damage: 520% per hit, Number of Attacks: 3, Max Enemies Hit: 15. Cooldown: 30 sec. Master Level: 30. Skill books required.
- Double Down: Roll two dice, and if they land on the same number, you'll receive a powerful buff. At Master Level: 50% chance of rolling a Double Down, - Buff Duration: 200 sec, Cooldown: 200 sec. Master Level: 5. Prerequisite: Lv.20 Luck of the Die
- Brain Scrambler: At Master Level: Damage: 800%, Chance to instantly kill normal enemies, max attacks vs. boss monsters: 4, DEF Ignored: 40%, Bonus - Critical Chance: 100%, Cooldown: 5 sec. Master Level: 30. Skill books required.
- Suborbital Bombardment: At Master Level: Damage: 590% per hit, Number of Attacks: 4, Max Enemies Hit: 6. Master Level: 30. Skill books required.
- Collateral Damage: Passive buff. At Master Level: Critical Rate +15%, Critical Damage +10%, Additional critical rate on bosses: 20%, Damage on bosses +20%. Master Level: 20
- Relentless: At Master Level: Weapon ATT +10%, Elemental and Abnormal Status Resistance: 40%, Stance chance: 40%, Avoidability: -300. Master Level: 20. Skill book required.
- Counterattack: Passive buff. At Master Level: Upon being hit, damage +15% at a 40% chance, Duration: 45 sec. Master Level: 10
- Maple Warrior: At Master Level: All Stats +15%, Duration: 900 sec. Master Level: 30. Skill books required.
- Hero's Will: Removes some abnormal status effects. At Master Level: Cooldown: 360 sec. Master Level: 5. Quest required.


All Classes
- Maple Warrior: Animation has been updated.


Rogue
- Nimble Body: ACC and AVOID boost increased from 160 to 220 at Master Level. Master Level decreased from 20 to 10.
- Double Stab: At Master Level: Damage increased from 130% to 165%. Animation has been updated.
- Lucky Seven: At Master Level: Damage increased from 170% to 190%.
- MOVED SKILL: Haste (moved from 2nd job): An additional passive effect has been added - at Master Level: Max Movement Speed +20. Animation has been updated.
- MOVED SKILL: Self Haste (Dual Blade) (moved from 2nd+ job): An additional passive effect has been added - at Master Level: Max Movement Speed +20.
- DELETED SKILL: Disorder
- DELETED SKILL: Keen Eyes


Assassin
- NEW SKILL: Shuriken Burst: Consume multiple throwing stars to throw an exploding star at monsters. At Master Level: Damage: 340%, Max Enemies Hit: 4. Master Level: 20
- NEW SKILL: Physical Training: At Master Level: Increases LUK and DEX by 30. Master Level: 10
- NEW SKILL: Gust Charm: Uses multiple throwing stars to blast enemies with wind. At Master Level: Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350. Master Level: 20
- MOVED SKILL: Flash Jump (moved from 3rd job): Moved from 3rd job. Can now be activated by pressing the Jump key in the air. Master Level decreased from 20 to 10.
- MOVED SKILL: Haste (moved to 1st job)
- DELETED SKILL: Drain
- DELETED SKILL: Shadow Resistance


Hermit
- Shadow Partner: Summoning Rock requirement removed. At Master Level: Damage copied increased from 50% to 70%.
- Shadow Web: At Master Level: Bind chance decreased from 100% to 80%. Damage over time added: 100% damage every second for 8 seconds(the enemy’s HP cannot drop below 1 from damage over time). Animation has been updated. Master Level decreased from 20 to 10.
- Dark Flare: Animation has been updated - it now shows the area within which the skill’s effect is active.
- NEW SKILL: Enveloping Darkness: At Master Level: Max HP +20%, Abnormal Status Resistance: 30%, Elemental Resistance: 30%. Master Level: 20
- MOVED SKILL: Shadow Stars (moved from 4th job): At Master Level: Consume 100 stars to be able to use skills without consuming any stars in your inventory for 180 seconds. Animation and icon have been updated. Master Level: 10
- MOVED SKILL: Triple Throw (moved from 4th job): At Master Level: Damage: 223% per hit, Number of attacks: 3. Animation has been updated. Master Level: 20
- MOVED SKILL: Venom (moved from 4th job): At Master Level: Poison is permanently applied to your claw, giving all your attacks a 30% chance to poison enemies, inflicting 90% damage every second for 6 seconds. The poison is not stackable, and the enemy’s HP cannot drop below 1. Animation has been updated. Master Level: 20
- MOVED SKILL: Expert Throwing Star Handling (moved from 4th job): At Master Level: Increases the damage of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw’s damage by 20%. Grants a chance to use a skill without consuming throwing stars or MP. There is a 20% chance of recharging 1 star. When this effect activates. the next attack will be a critical hit. Master Level: 10
- NEW SKILL: Shade Splitter: At Master Level: Close range attack. Damage: 241% per hit, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 20
- NEW SKILL: Alchemic Adrenaline: At Master Level: Increases the healing effect of potions by 170%, however potions that heal based on percentage (such as Elixirs) will not be affected. Master Level: 10
- MOVED SKILL: Flash Jump (moved to 2nd job)
- DELETED SKILL: Alchemist
- DELETED SKILL: Meso Up
- DELETED SKILL: Shadow Meso
- DELETED SKILL: Avenger


Night Lord
- Taunt: Defense increase of monster has been deleted, at Master Level: item and experience rate boost has been decreased from 40% to 30%. Master Level decreased from 30 to 20.
- NEW SKILL: Toxic Venom: At Master Level: Increases Venom’s skill effects to 50% chance of inflicting 160% damage every second for 8 seconds, Venom effect can now stack up to three times. Master Level: 10. Prerequisite: Lv.20 Venom
- NEW SKILL: Claw Expert: At Master Level: Increases your claw mastery to 70%, attack by 30, and accuracy and avoid by 15%. Master Level: 30
- NEW SKILL: Quad Star: At Master Level: Damage: 293% per hit, Number of Attacks: 4. Master Level: 30
- NEW SKILL: Dark Harmony: At Master Level: Active: Weapon ATT +40. Passive: Enemy DEF Ignored: 30%. Master Level: 30
- NEW SKILL: Frailty Curse: At Master Level: Creates an area where monsters’ attack and defense will be decreased by 30% and their movement speed will be decreased by 60. Cooldown: 40 seconds. Master Level: 30
- NEW SKILL: Sudden Raid: At Master Level: Attack up to 15 monsters for 1150% damage, burning them for 10 seconds inflicting 210% damage over time every second (the enemy’s HP cannot drop below 1 from damage over time), Cooldown: 30 seconds. Master Level: 30
- MOVED SKILL: Venom (moved to 3rd job)
- MOVED SKILL: Triple Throw (moved to 3rd job)
- MOVED SKILL: Shadow Stars (moved to 3rd job)
- MOVED SKILL: Expert Throwing Star Handling (moved to 3rd job)
- DELETED SKILL: Ninja Ambush
- DELETED SKILL: Ninja Storm


Bandit
- Steal: At Master Level: Chance to steal increased from 40% to 49%, damage increased from 300% to 330%, stun duration increased from 4 seconds to 5 seconds. Haste prerequisite removed. Master Level decreased from 20 to 10.
- Savage Blow: At Master Level: Damage has been increased from 90% to 94%. Animation has been updated. Master level decreased from 30 to 20.
- NEW SKILL: Physical Training: At Master Level: Increases LUK and DEX by 30. Master Level: 10
- MOVED SKILL: Flash Jump (moved from 3rd job): Moved from 3rd job. Can now be activated by pressing the Jump key in the air. Master Level decreased from 20 to 10.
- NEW SKILL: Channel Karma: Buff. At Master Level: Weapon ATT +30, Duration: 180 sec. Master Level: 20
- MOVED SKIL: Shield Mastery (moved from 3rd job): At Master Level: When wearing a shield, Weapon/Magic DEF +110% , Avoidability +20%. Master Level: 10
- MOVED SKIL: Meso Guard (moved from 3rd job): Part of the damage inflicted on you is taken out of your mesos instead of your HP. At Master Level: Damage Blocked: 50%, Duration: 190 sec. Master Level: 10
- MOVED SKILL: Haste (moved to 1st job)
- DELETED SKILL: Shadow Resistance


Chief Bandit
- Pickpocket: Duration removed; it can now be toggled on/off. MP cost lowered.
- Meso Explosion: At Master Level: Damage increased from 180% to 186% per meso. Animation has been updated.
- Dark Flare: Animation has been updated - it now shows the area within which the skill’s effect is active.
- Shadow Partner: Summoning Rock requirement removed. At Master Level: Damage copied increased from 50% to 70%.
- NEW SKILL: Phase Dash: Dash into enemies with a chance to knock them back. At Master Level: Damage: 358% per hit, Number of Attacks: 2, Max Enemies Hit: 4. Master Level: 20
- NEW SKILL: Enveloping Darkness: At Master Level: Max HP +20%, Abnormal Status Resistance: 30%, Elemental Resistance: 30%. Master Level: 20
- NEW SKILL: Midnight Carnival: At Master Level: Damage 122% per hit, Number of Attacks: 8 times. Master Level: 20
- NEW SKILL: Meso Mastery: Increases meso drop rate and increases the effectiveness of all skills that use mesos. At Master Level: Mesos dropped by monsters increased by 20%, Pickpocket’s meso drop rate boost +20%, damage absorbed by Meso Guard +10%, mesos used by Meso Guard -20%, and Meso Explosion’s damage +60% total per use. Master Level: 10
- MOVED SKILL: Venom (moved from 4th job): At Master Level: Poison is permanently applied to your dagger, giving all your attacks a 30% chance to poison enemies, inflicting 90% damage every second for 6 seconds. The poison is not stackable, and the enemy’s HP cannot drop below 1. Animation has been updated. Master Level: 20
- MOVED SKILL: Shield Mastery (moved to 2nd job)
- MOVED SKILL: Flash Jump (moved to 2nd job)
- MOVED SKILL: Meso Guard (moved to 2nd job)
- DELETED SKILL: Band of Thieves
- DELETED SKILL: Chakra
- DELETED SKILL: Assaulter


Shadower
- Assassinate: At Master Level: Damage increased from 600% to 740%, Dark Sight is no longer required but if used you gain a 150% damage increase, if you use Assassinate with 5 Body Count points, Assassinate’s damage will be increased 2.5x. Animation has been updated.
- Smokescreen: At Master Level: All party members within the smokescreen have their critical damage increased by 20%, Cooldown: 300 sec. Animation has been updated.
- Boomerang Stab: At Master Level: Damage increased from 670% per hit to 710% per hit, amount of monsters hit has been increased from 4 to 6
- NEW SKILL: Toxic Venom: At Master Level: Increases Venom’s skill effects to 50% chance of inflicting 160% damage every second for 8 seconds, Venom effect can now stack up to three times. Master Level: 10. Pre-requisite: Lv.20 Venom
- NEW SKILL: Sudden Raid: At Master Level: Attack up to 15 monsters for 1150% damage, burning them for 10 seconds inflicting 210% damage over time every second (the enemy’s HP cannot drop below 1 from damage over time), Cooldown: 30 seconds. Master Level: 30
- NEW SKILL: Dagger Expert: At Master Level: Dagger Mastery +70%, Weapon ATT +30, ACC/Avoid + 15%. Master Level: 30. Prerequisite: Lv.20 Dagger Mastery
- NEW SKILL: Shadower Instinct: At Master Level: Passive: Enemy DEF Ignored: 30%, accumulate Body Count points upon each attack. Active: Weapon ATT+20, additional +6 for each Body Count point (uses entire Body Count). Master Level: 20
- MOVED SKILL: Venomous Stab (moved to 3rd job and renamed "Venom")
- MOVED SKILL: Meso Mastery
- DELETED SKILL: Taunt
- DELETED SKILL: Ninja Ambush


Blade Acolyte
- NEW SKILL: Physical Training: At Master Level: Increases LUK and DEX by 30. Master Level: 10
- MOVED SKILL: Flash Jump (moved from 3rd job): Moved from 3rd job. Can now be activated by pressing the Jump key in the air. Master Level decreased from 15 to 10.
- NEW SKILL: Channel Karma: Buff. At Master Level: Weapon ATT +30, Duration: 180 sec. Master Level: 20
- MOVED SKILL: Self Haste
- DELETED SKILL: Shadow Resistance


Blade Specialist
- NEW SKILL: Venom: At Master Level: Poison is permanently applied to your dagger, giving all your attacks a 30% chance to poison enemies, inflicting 90% damage every second for 6 seconds. The poison is not stackable, and the enemy’s HP cannot drop below 1. Animation has been updated. Master Level: 20
- MOVED SKILL: Flash Jump (moved to 2nd+ job)


Blade Lord
- NEW SKILL: Phase Dash: Dash into enemies with a chance to knock them back. At Master Level: Damage: 358% per hit, Number of Attacks: 2, Max Enemies Hit: 4. Master Level: 20
- DELETED SKILL: Owl Spirit


Blade Master
- NEW SKILL: Sudden Raid: At Master Level: Attack up to 15 monsters for 1150% damage, burning them for 10 seconds inflicting 210% damage over time every second (the enemy’s HP cannot drop below 1 from damage over time), Cooldown: 30 seconds. Master Level: 30
- DELETED SKILL: Venom


Night Walker
1st job
- Nimble Body: ACC and AVOID boost increased from 160 to 220 at Master Level. Master Level decreased from 20 to 10.
- Lucky Seven: At Master Level: Damage increased from 170% to 190%.
- MOVED SKILL: Haste (moved from 2nd job): An additional passive effect has been added - at Master Level: Max Movement Speed +20.Animation has been updated.
- DELETED SKILL: Disorder
- DELETED SKILL: Keen Eyes


2nd job
- NEW SKILL: Shuriken Burst: Consume multiple throwing stars to throw an exploding star at monsters. At Master Level: Damage: 340%, Max Enemies Hit: 4. Master Level: 20
- NEW SKILL: Gust Charm: Uses multiple throwing stars to blast enemies with wind. At Master Level: Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350. Master Level: 20
- MOVED SKILL: Haste (moved to 1st job)
- DELETED SKILL: Vanish


3rd job
- Shadow Partner: Summoning Rock requirement removed. At Master Level: Damage copied increased from 50% to 70%.
- Shadow Web: At Master Level: Bind chance decreased from 100% to 80%. Damage over time added: 100% damage every second for 8 seconds(the enemy’s HP cannot drop below 1 from damage over time). Animation has been updated. Master Level decreased from 20 to 10.
- Dark Flare: Animation has been updated - it now shows the area within which the skill’s effect is active.
- Venom: Damage decreased from 110% to 90%, duration decreased from 8 seconds to 6 seconds. Animation has been updated.
- NEW SKILL: Shadow Stars: At Master Level: Consume 100 stars to be able to use skills without consuming any stars in your inventory for 180 seconds. Master Level: 10
- NEW SKILL: Enveloping Darkness: At Master Level: Max HP +20%, Abnormal Status Resistance: 30%, Elemental Resistance: 30%. Master Level: 20
- NEW SKILL: Alchemic Adrenaline: At Master Level: Increases the healing effect of potions by 170%, however potions that heal based on percentage (such as Elixirs) will not be affected. Master Level: 10
- NEW SKILL: Shade Splitter: At Master Level: Close range attack. Damage: 241% per hit, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 20
- NEW SKILL: Quad Star: At Master Level: Damage: 253% per hit, Number of Attacks: 4. Master Level: 20
- DELETED SKILL: Triple Throw (3rd job)
- DELETED SKILL: Alchemist (3rd job)
- DELETED SKILL: Avenger (3rd job)


Paladin
- Blast: At Master Level: Damage decreased from 340% per hit to 260% per hit, number of attacks increased from 3 to 4, amount of monster’s defense ignored increased from 20% to 30%
- Advanced Charge Blow: At Master Level: Damage decreased from 700% to 370%, amount of hits has been increased from 1 to 2


Bishop
- Advanced Blessing: At Master Level: Weapon and magic attack boost increased from 25 to 30


Fire/Poison Archmage
- Mist Eruption: At Master Level: Damage decreased from 600% per hit to 460% per hit, number of attacks increased from 5 to 6
- Paralyze: At Master Level: Damage decreased from 300% per hit to 240% per hit, number of attacks has been increased from 3 to 4


Marksman
- Piercing Arrow: At Master Level: Damage decreased from 1500% per hit to 520% per hit, number of attacks increased from 1 to 3


Cannoneer
- Scatter Shot (2nd job): At Master Level: Damage decreased from 220% to 180%
- Barrel Bomb (2nd job): At Master Level: Initial damage decreased from 50% to 40%, explosion damage decreased from 300% to 250%
- Cannon Spike (3rd job): At Master Level: Damage decreased from 260% to 170%
- Luck of the Die (3rd job): At Master Level: Cooldown time decreased from 200 seconds to 180 seconds
- Monkey Wave (3rd job): At Master Level: Damage decreased from 1000% to 760%
- Cannon Bazooka (4th job): At Master Level: Damage decreased from 650% to 600%
- Anchors Aweigh (4th job): At Master Level: Damage decreased from 500% to 300%, self-destruction damage decreased from 620% to 420%
- Cannon Barrage (4th job): At Master Level: Damage decreased from 305% to 285%


Mercedes
- Parting Shot (2nd job): At Master Level: Damage decreased from 90% to 60%
- Final Attack: Dual Bowguns (2nd job): At Master Level: First arrow now does 75% damage and second arrow does 50% damage
- Stunning Strikes (3rd job): At Master Level: Damage decreased from 126% to 115%
- Unicorn Spike (3rd job): At Master Level: Damage decreased from 150% to 140%
- Aerial Barrage: At Master Level: Damage decreased from 120% to 100%, Rising Rush’s damage boost decreased from 30% to 20%
- Spikes Royale (4th job): At Master Level: Damage decreased from 572% to 520%
- Lightning Edge (4th job): At Master Level: Damage decreased from 435% to 405%
- Rolling Moonsault (4th job): At Master Level: Damage decreased from 190% to 170%
- Advanced Final Attack (4th job): At Master Level: First arrow now does 105% damage and second arrow does 70% damage


Demon Slayer
- Barbed Lash (2nd job): At Master Level: Damage boost decreased from 40% to 20%
- Soul Eater (2nd job): At Master Level: Damage decreased from 150% to 100%
- Outrage (2nd job): At Master Level: Critical chance boost decreased from 20% to 10%
- Demon Lash Arch (3rd job): At Master Level: Damage boost decreased from 80% to 60%, cumulative damage boost decreased from 120% to 80%
- Judgment (3rd job): At Master Level: Damage decreased from 300% per hit to 150% per hit
- Carrion Breath (3rd job): At Master Level: Damage decreased from 169% to 140%, damage over time decreased from 135% to 115%
- Black-Hearted Strength (3rd job): At Master Level: Resistance to elements and abnormal statuses decreased from 80% to 60%
- Demon Thrash (4th job): At Master Level: Cumulative damage boost decreased from 280% to 200%
- Infernal Concussion (4th job): At Master Level: Aerial damage decreased from 335% per hit to 235% per hit
- Demon Impact (4th job):At Master Level: Damage decreased from 400% per hit to 240% per hit, Ignore Boss DEF decreased from 50% to 30%
- Binding Darkness (4th job): At Master Level: Damage decreased from 900% to 700%, damage over time decreased from 200% to 140%
- Leech Aura (4th job): At Master Level: More than 50% of your HP cannot be recovered, 1 minute cooldown after absorption


Videos







v.112 - Renegades: Phantom Update Highlights



















v.114 - Renegades: Fight for Azwan Update Highlights












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Last edited by Admin on Sat 04 Aug 2012, 2:15 am; edited 8 times in total
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PostSubject: Re: [GMS 112 - 114] Renegades: Update Highlights   Fri 08 Jun 2012, 11:19 pm

new job?
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PostSubject: Re: [GMS 112 - 114] Renegades: Update Highlights   Fri 08 Jun 2012, 11:24 pm

whats hilla?
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PostSubject: Re: [GMS 112 - 114] Renegades: Update Highlights   Sat 09 Jun 2012, 6:34 am

Jett is an Exclusive class only in Global MapleStory, Hilla is a new boss.

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PostSubject: Re: [GMS 112 - 114] Renegades: Update Highlights   Sun 10 Jun 2012, 2:38 am

Cool, can't wait for more news about it.
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PostSubject: Re: [GMS 112 - 114] Renegades: Update Highlights   Mon 11 Jun 2012, 7:36 am

YAH!!!

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PostSubject: Re: [GMS 112 - 114] Renegades: Update Highlights   Tue 12 Jun 2012, 12:01 pm

new job ???
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PostSubject: Re: [GMS 112 - 114] Renegades: Update Highlights   Tue 12 Jun 2012, 2:46 pm

Yap

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PostSubject: Re: [GMS 112 - 114] Renegades: Update Highlights   Sat 23 Jun 2012, 7:28 pm

awsome, can't wait for the Shadower Revamp <3 been waiting for it since it was announced on KMS
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PostSubject: Re: [GMS 112 - 114] Renegades: Update Highlights   Tue 26 Jun 2012, 12:53 pm

this job like the dragon warrior n cannon shooter
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