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 [1.2.381 to 1.2.382] MapleStory Jump 3 - The Arrow Speed (New Class!)

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PostSubject: [1.2.381 to 1.2.382] MapleStory Jump 3 - The Arrow Speed (New Class!)   Fri 20 May 2011, 9:17 am

[1.2.381 to 1.2.382] MapleStory Jump 3 - The Arrow Speed



Another major update in KMS it is called "JUMP" it is like "Big Bang" & "Chaos" update! There have 3 parts.

March 2011: 역습의칼날 (Blade's Counterattack) - Warrior Restructuring
April 2011: 각성의주문 (The Awakening of Spells) - Magician Restructuring
May 2011: 질주의화살 (The Arrow Speed) - Archer Restructuring




[1.2.381]


MapleStory Client Ver. 1.2.381 Patch Notes
Skill Changes
1. Archer
Archer Mastery (1st): Increase Range, Speed, Accuracy, Evasion; Increase speed cap
Arrow Blow (1st): Damage increased, max level is now 15
Double Shot (1st): Damage increased, max level is now 15
Focus (1st) Removed

2. Hunter/Ranger/Bow Master
Double Jump (2nd): New skill; jump forward twice
Physical Training (2nd): New skill; permanently increase STR and DEX
Drain Arrow (3rd): New skill; absorb HP from target
Spirit Link: Phoenix (4th): New skill; while Phoenix is summoned, increase Max HP, MP, Defense and Magic Defense
Illusion Staff (4th): New skill; greatly increase evasion and agility (?)
Ultimate Inferno (4th): New skill; improve Inferno's efficiency
Advanced Final Attack (4th): New skill; increase Final Attack's damage and probability, adds passive weapon attack and accuracy
Elite Puppet (4th): New skill; Puppet that can attack and absorb damage (?)

Silver Hawk (2nd): Changed to 2nd job skill, removed summoning rock requirement
Mortal Blow (3rd): Max level 15; heals HP and MP when OHKO effect is invoked
Puppet (3rd): Max level 15; monsters will -always- attack Puppet after it is summoned (makes note of this being a correction, implying making it better than what it tries to do currently)
Inferno (3rd): Effect renewed; skill efficiency improved somehow
Arrow Rain (3rd): Max level 20; attack speed and area of effect increased; now hits 3 times
Phoenix (3rd): Changed to 3rd job skill, max level 20
Strafe (3rd): Max level 20
Dodge (3rd): Changed so upon evading an attack, every attack for the next 1 second will be a guaranteed critical (alternatively, the next attack within one second will be a guaranteed critical)
Concentrate (3rd): Changed to 3rd job skill, removed cool down (presumably nerfed as well)
Hurricane (4th): Allows usage of potions during attack
Marksmanship (4th): Ignore defense amount increased, max HP and Accuracy amount changed

Improved Fundamentals (2nd): Skill removed
Power Knock-back (2nd): Skill removed
Thrust (3rd): Skill removed
Dragon Breath (4th): Skill removed
Hamstring (4th): Skill removed
Vengeance (4th): Skill removed

3. Crossbowman/Sniper/Marksman
Double Jump (2nd): New skill; jump forward twice
Physical Training (2nd): New skill; permanently increase STR and DEX
Concentrate (3rd): New skill; increases weapon attack for a fixed amount of time, and decreases MP usage from skills (same as Ranger's)
Spirit Link: Frostprey (4th): New skill; while Frostprey is summoned, increase Max HP, MP, Defense and Magic Defense
Illusion Staff (4th): New skill; greatly increase evasion and agility (?)
Elite Puppet (4th): New skill; Puppet that can attack and absorb damage (?)

Golden Eagle (2nd): Changed to 2nd job skill, removed summoning rock requirement
Iron Arrow (2nd): Removed damage penalty
Mortal Blow (3rd): Max level 15; heals HP and MP when OHKO effect is invoked
Puppet (3rd): Max level 15; monsters will -always- attack Puppet after it is summoned (makes note of this being a correction, implying making it better than what it tries to do currently)
Blizzard (3rd): Effect renewed; skill efficiency improved somehow
Arrow Eruption (3rd): Max level 20; attack speed and area of effect increased; now hits 3 times
Frostprey (3rd): Changed to 3rd job skill, max level 20
Strafe (3rd): Max level 20
Dodge (3rd): Changed so upon evading an attack, every attack for the next 1 second will be a guaranteed critical (alternatively, the next attack within one second will be a guaranteed critical)
Dragon Breath (3rd): Changed to 3rd job skill, max level 20
Ultimate Strafe (4th): Damage increased
Snipe (4th): Effect renewed, ignores 50% defense
Pierce (4th): Max targets increased
Marksmanship (4th): Ignore defense amount increased, max HP and Accuracy amount changed

Improved Fundamentals (2nd): Skill removed
Power Knock-back (2nd): Skill removed
Thrust (3rd): Skill removed
Hamstring (4th): Skill removed
Vengeance (4th): Skill removed
(Note, patch notes actually say this; presumably, they mean Blind is removed. Dragon Breath was not removed for Marksmen)

4. Wind Archer
Archer Mastery (1st): Increase Range, Speed, 명중치, Evasion; Increase speed cap
Double Jump (2nd): New skill; jump forward twice
Storm Spike (2nd): New skill; shoots a penetrating arrow in front of you
Concentrate (3rd): New skill; increases weapon attack for a fixed amount of time, and decreases MP usage from skills (same as Ranger's)
Dodge (3rd): Changed so upon evading an attack, every attack for the next 1 second will be a guaranteed critical (alternatively, the next attack within one second will be a guaranteed critical)

Double Shot (1st): Damage increased
Strafe (2nd): Changed to 2nd job skill, max level 20
Wind Walk (2nd): Max level 10
Puppet (3rd): Max level 15; monsters will -always- attack Puppet after it is summoned (makes note of this being a correction, implying making it better than what it tries to do currently)
Arrow Rain (3rd): Max level 20; attack speed and area of effect increased; now hits 3 times
Focus (1st): Skill removed
Storm Break (2nd): Skill removed
Thrust (2nd): Skill removed





Archer
- New skill has been added: Archer Mastery (1st Job) – Learn the basic techniques of an archer. Increases your accuracy, avoidability, shooting range, movement speed and the maximum speed limit.
At master level, Archer Mastery increases your accuracy and avoidability by +225, shooting range by 120, movement speed by +30 and the maximum speed limit to 160.
- New skill has been added: Nature Drain
- Master level of Arrow Blow has been decreased from 20 to 15. Damage of Arrow Blow has been increased from 185% to 220%.
- Master level of Double Shot has been decreased from 20 to 15. Damage of Double Shot has been increased from 130% to 155%.
- Focus (1st Job) has been removed.



Hunter, Ranger, Bowmaster
- New skill has been added: Double Jump (2nd Job) – Double jump in midair to a far distance.



- New skill has been added: Physical Training (2nd Job) – Increases your strength and dexterity permanently.
At master level, Physical Training permanently increases your strength and dexterity by 30.
- Silver Hawk is now a 2nd job skill. It no longer requires summoning rocks to summon the hawk.
At master level, Silver Hawk inflicts 250% damage to a monster with a 90% chance to stun. The hawk will hover 180 seconds around you.
- Enhanced Basics (2nd Job) has been removed.
- Power Knockback (2nd Job) has been removed.
- New skill has been added: Drain Arrow (3rd Job) – Launch an arrow towards a monster to absorb its HP.
At master level, Drain Arrow inflicts 340% damage to one monster and 45% damage will be absorbed to HP.



- Master level of Mortal Blow has been decreased from 20 to 15. A HP and MP recovery effect has been added when the monster has been instantly killed.
At master level, Mortal Blow has a 15% chance to instant kill a monster when its HP is below 30%. The instant kill recovers your HP and MP by 5%.
- A new effect has been added to Dodge. After you avoid an attack, all your attacks will be critical for 1 second.
- Concentration is now a 3rd job skill. Cooldown time has been removed.
At master level, Concentration increases your weapon attack by +25 and decreases the MP you consume by 20% for 180 seconds. The skill effect has been renewed.



- Master level of Puppet has been decreased from 20 to 15. Monsters will attack the Puppet first when it’s summoned.
At master level, the skill duration has been increased from 45 to 60 seconds and the HP of the Puppet has been increased from 6,000 to 10,000.
- Damage of Fire Shot has been increased from 450% to 460%. Damage over time has been increased from 50% to 100%.
The skill effect has been renewed.



- Master level of Arrow Rain has been decreased from 30 to 20. The attack speed and range has been significantly changed. Arrow Rain now attacks a monster three times.
At master level, Arrow Rain inflicts 148% damage x 3 up to 10 monsters.
- Phoenix is now a 3rd job skill. Master level has been decreased from 30 to 20.
At master level, Phoenix inflicts 360% damage up to 4 monsters with a 95% chance to stun. Phoenix will hover 220 seconds around you.
- Master level of Strafe has been decreased from 30 to 20. Damage of Strafe has been increased from 160% to 180%.
- Thrust (3rd Job) has been removed.
- New skill has been added: Spirit Link: Phoenix (4th Job)- Improves your damage, HP, physical and magic defense. The effect only applies when Phoenix is summoned.
At master level, Spirit Link: Phoenix increases your damage by 20%, HP by 40%, physical and magic defense by 30% when Phoenix is summoned.



- New skill has been added: Advanced Final Attack (4th Job) – Enhances the success rate and damage of Final Attack.
At master level, Advanced Final Attack has a success rate of 60% and deals 250% damage. It also gives a permanent +30 weapon attack and a 10% increase in accuracy.
- New skill has been added: Ultimate Fire Shot (4th Job) – Enhanced version of Fire Shot.
At master level, Ultimate Fire Shot inflicts 600% damage with 140% damage over time for 12 seconds with a time interval of 1 second.



- New skill has been added: Elite Puppet (4th Job) – You can summon a more powerful puppet. The Elite Puppet can attack on its own and absorb HP.
At master level, Elite Puppet can be summoned for 60 seconds long. It has a HP value of 30,000, it inflicts 350% damage and absorbs 20% of the damage.



- New skill has been added: Illusion Step (4th Job) – For a period of time, it increases your dexterity and avoidability.
At master level, Illusion Step increases your DEX by +45 and avoidability by 35% for 240 seconds.



- Marksmanship now ignores 25% of the monster’s defense instead of 20%. An 10% increase of accuracy has been added and the 10% increase of maxHP has been removed.
- Storm of Arrows has been changed so that you can now properly use potions while attacking.
- Dragon Pulse (4th Job) has been removed.
- Hamstring (4th Job) has been removed.
- Vengeance (4th Job) has been removed.



Crossbowman, Sniper, Marksman
- New skill has been added: Double Jump (2nd Job) – Double jump in midair to a far distance.



- New skill has been added: Physical Training (2nd Job) – Increases your strength and dexterity permanently.
At master level, Physical Training permanently increases your strength and dexterity by 30.
- Golden Eagle is now a 2nd job skill. It no longer requires summoning rocks to summon the eagle.
At master level, Golden Eagle inflicts 250% damage to a monster with a 90% chance to stun. The eagle will hover 180 seconds around you.
- Damage of Iron Arrow has been decreased from 340% to 310%. The damage penalty for multiple monsters has been removed.
- Enhanced Basics (2nd Job) has been removed.
- Power Knockback (2nd Job) has been removed.
- Dragon Pulse is now a 3rd job skill. Master level has been decreased from 30 to 20.
At master level, Dragon Pulse inflicts 295% damage up to 6 monsters. The skill effect has been renewed.



- Master level of Mortal Blow has been decreased from 20 to 15. A HP and MP recovery effect has been added when the monster has been instantly killed.
At master level, Mortal Blow has a 15% chance to instant kill a monster when its HP is below 30%. The instant kill recovers your HP and MP by 5%.
- A new effect has been added to Dodge. After you avoid an attack, all your attacks will be critical for 1 second.
- Concentration is now a 3rd job skill. Cooldown time has been removed.
At master level, Concentration increases your weapon attack by +25 and decreases the MP you consume by 20% for 180 seconds. The skill effect has been renewed.



- Master level of Puppet has been decreased from 20 to 15. Monsters will attack the Puppet first when it’s summoned.
At master level, the skill duration has been increased from 45 to 60 seconds and the HP of the Puppet has been increased from 6,000 to 10,000.
- Damage of Ice Shot has been increased from 400% to 480%.
The skill effect has been renewed.



- Master level of Arrow Eruption has been decreased from 30 to 20. The attack speed and range has been significantly changed. Arrow Eruption now attacks a monster three times.
At master level, Arrow Eruption inflicts 148% damage x 3 up to 10 monsters.
- Freezer is now a 3rd job skill. Master level has been decreased from 30 to 20.
At master level, Freezer inflicts 330% damage up to 4 monsters and is able to freeze monsters for 3 seconds. Freezer will hover 220 seconds around you.
- Master level of Strafe has been decreased from 30 to 20. Damage of Strafe has been increased from 160% to 180%.
- Thrust (3rd Job) has been removed.
- New skill has been added: Spirit Link: Freezer (4th Job)- Improves your damage, HP, physical and magic defense. The effect only applies when Freezer is summoned.
At master level, Spirit Link: Freezer increases your damage by 20%, HP by 40%, physical and magic defense by 30% when Freezer is summoned.



- New skill has been added: Elite Puppet (4th Job) – You can summon a more powerful puppet. The Elite Puppet can attack on its own and absorb HP.
At master level, Elite Puppet can be summoned for 60 seconds long. It has a HP value of 30,000, it inflicts 350% damage and absorbs 20% of the damage.



- New skill has been added: Illusion Step (4th Job) – For a period of time, it increases your dexterity and avoidability.
At master level, Illusion Step increases your DEX by +45 and avoidability by 35% for 240 seconds.



- Sniping now ignores 40% of the monster’s defense and it increases your critical rate by 100%.
The skill effect has been renewed.



- Marksmanship now ignores 25% of the monster’s defense instead of 20%. An 10% increase of accuracy has been added and the 10% increase of maxHP has been removed.
- Damage of Ultimate Strafe has been increased from 225% to 230%.
- The amount of monsters Piercing can attack has been increased from 6 to 8.
- Blind (4th Job) has been removed.



Wind Breaker
- New skill has been added: Archer Mastery (1st Job) – Learn the basic techniques of an archer. Increases your accuracy, avoidability, shooting range, movement speed and the maximum speed limit.
At master level, Archer Mastery increases your accuracy and avoidability by +225, shooting range by 120, movement speed by +30 and the maximum speed limit to 160.
- Damage of Double Shot has been increased from 140% to 165%.
- Focus (1st Job) has been removed.
- New skill has been added: Double Jump (2nd Job) – Double jump in midair to a far distance.



- New skill has been added: Storm Spike (2nd Job) – Use the power of the wind to launch a penetrating arrow.
At master level, Storm Spike inflicts 310% damage up to 6 monsters.



- Strafe is now a 2nd job skill. Master level has been decreased from 25 to 20.
At master level, Strafe inflicts 185% damage. The skill effect has been renewed.



- Master level of Wind Walk has been decreased from 20 to 10.
At master level, Wind Walk inflicts 160% damage in the Wind Walk state. You can hide yourself for 30 seconds now and the speed will not be reduced.
- Storm Break (2nd Job) has been removed.
- Thrust (2nd Job) has been removed.
- New skill has been added: Concentration (3rd Job) – For a period of time, increases your weapon attack and decreases the MP you use.
At master level, Concentration increases your weapon attack by +25 and decreases the MP you consume by 20% for 180 seconds.



- New skill has been added: Dodge (3rd Job) – At a certain success rate, you can avoid a monster’s attack and after you successfully avoided the attack, all your attacks will be critical for a second.
At master level, Dodge has a 20% to avoid. After you avoid an attack, all your attacks will be critical for 1 second.
- Arrow Rain now attacks a monster three times.
At master level, Arrow Rain inflicts 148% damage x 3 up to 10 monsters.
- Master level of Puppet has been decreased from 20 to 15. Monsters will attack the Puppet first when it’s summoned.
At master level, the skill duration has been increased from 45 to 60 seconds and the HP of the Puppet has been increased from 6,000 to 10,000.
- Cooldown time of Albatross has been decreased from 180 to 130 seconds.




[1.2.382]

Ranger, Bowmaster
- Concentration (3rd Job): The increase in weapon attack has been decreased from +25 to +20. The reduction of MP cost has been increased from 20% to 25%.
- Spirit Link: Phoenix (4th Job): The increase in damage has been decreased from 20% to 15%. A 15% resistant to all statuses effect has been added to Spirit Link: Phoenix.
- Illusion Step (4th Job): The increase of DEX has been decreased from 45 to 40. The 35% increase in avoidability has been replaced with a 30% success rate of avoiding an attack.
- Advanced Final Attack (4th Job): The increase in weapon attack has been decreased from +30 to +20. Damage has been decreased from 250% to 210% and the success rate has been increased from 60% to 70%.


Sniper, Marksman
- Concentration (3rd Job): The increase in weapon attack has been decreased from +25 to +20. The reduction of MP cost has been increased from 20% to 25%.
- Spirit Link: Freezer (4th Job): The increase in damage has been decreased from 20% to 15%. A 15% resistant to all statuses effect has been added to Spirit Link: Freezer.
- Illusion Step (4th Job): The increase of DEX has been decreased from 45 to 40. The 35% increase in avoidability has been replaced with a 30% success rate of avoiding an attack.
- Piercing (4th Job): Can now attack twice. The amount of monsters it can attack has been decreased from 8 to 6. Piercing now inflicts 750% damage x 2 up to 6 monsters.


Wind Breaker
- Concentration (3rd Job): The increase in weapon attack has been decreased from +25 to +20. The reduction of MP cost has been increased from 20% to 25%.


[KMS 1.2.133]

Guess what? New job IDs were added to the quest data in this patch. Let me first start with the new Pirate class.
The new job IDs are in bold.
500 = Pirate (1st Job)
501 = ??? (1st Job)
510 = Infighter (2nd Job)
520 = Gunslinger (2nd Job)
530 = ??? (2nd Job)
511 = Buccaneer (3rd Job)
521 = Valkyrie (3rd Job)
531 = ??? (3rd Job)
512 = Viper (4th Job)
522 = Captain (4th Job)
532 = ??? (4th Job)


It has to be linked with the upgrade going on in Nautilus Port.
I’m not sure about the 501 job ID. 500 is the basic first job (Pirate)…

Also, I’m not sure if it will use a cannon as a primary weapon. There’s nothing in the data that tells me about that.

Then I see this…
2100 = Aran (1st)
2110 = Aran (2nd)
2111 = Aran (3rd)
2112 = Aran (4th)
2200 = Evan (1st Growth)
2210 = Evan (2nd Growth)
2211 = Evan (3rd Growth)
2212 = Evan (4th Growth)
2213 = Evan (5th Growth)
2214 = Evan (6th Growth)
2215 = Evan (7th Growth)
2216 = Evan (8th Growth)
2217 = Evan (9th Growth)
2218 = Evan (10th Growth)
2300 = ??? (1st Job)
2310 = ??? (2nd Job)
2311 = ??? (3rd Job)
2312 = ??? (4th Job)


A new Hero class! The job ID 2000 is the Legend Beginner.
100 = Warrior
200 = Magician
300 = Archer
It’s a sign that we might see the Archer Hero soon.

Could this character, or as most users call it, the Elf Archer, be the Archer Hero(ine)?

Another surprise in the data from this patch is this new type of weapon.

Part of "Stab" animation:


Part of "Swing" animation:


Part of "Shoot" animation:


There are only a few frames of this new weapon, the others are frames of the beginner gun. They’re all placeholders.
At this moment, it is unknown what the name of this item is, however, this weapon type is depicted in the data as Dual Bow.

Is it safe to say that the Archer Hero will use Dual Bows?

And then there is this…

3100 = ??? (1st Job)
3110 = ??? (2nd Job)
3111 = ??? (3rd Job)
3112 = ??? (4th Job)

3200 = Battle Mage (1st Job)
3210 = Battle Mage (2nd Job)
3211 = Battle Mage (3rd Job)
3212 = Battle Mage (4th Job)
3300 = Wild Hunter (1st Job)
3310 = Wild Hunter (2nd Job)
3311 = Wild Hunter (3rd Job)
3312 = Wild Hunter (4th Job)
3500 = Mechanic (1st Job)
3510 = Mechanic (2nd Job)
3511 = Mechanic (3rd Job)
3512 = Mechanic (4th Job)
2002 = ???
3001 = ???


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Last edited by Admin on Sat 18 Jun 2011, 4:25 am; edited 7 times in total
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PostSubject: Re: [1.2.381 to 1.2.382] MapleStory Jump 3 - The Arrow Speed (New Class!)   Fri 20 May 2011, 1:49 pm

steve u say got new archer job??
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PostSubject: Re: [1.2.381 to 1.2.382] MapleStory Jump 3 - The Arrow Speed (New Class!)   Fri 20 May 2011, 3:09 pm

Not confirm yet. We will have to wait.

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PostSubject: Re: [1.2.381 to 1.2.382] MapleStory Jump 3 - The Arrow Speed (New Class!)   Thu 02 Jun 2011, 5:00 pm

Pirate got New Job
Cannon Shooter

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PostSubject: Re: [1.2.381 to 1.2.382] MapleStory Jump 3 - The Arrow Speed (New Class!)   Sat 04 Jun 2011, 5:15 am

@knighteo
They're new "Dual Blades" lol!

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PostSubject: Re: [1.2.381 to 1.2.382] MapleStory Jump 3 - The Arrow Speed (New Class!)   Sun 03 Jul 2011, 6:59 am

no about the jump of pirate and thief
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PostSubject: Re: [1.2.381 to 1.2.382] MapleStory Jump 3 - The Arrow Speed (New Class!)   Sun 03 Jul 2011, 3:25 pm

For the moment there is no updates for Pirate & Thief.

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