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 Secret ;D [For Mechanics}

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knighteo
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Join date : 2010-06-15
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PostSubject: Secret ;D [For Mechanics}   Thu 19 May 2011, 4:09 pm

First Job:

Skills:
Flame Launcher / 플레임 런처
Metal Armor: Prototype / 메탈아머 : 프로토타입
Drill Rush / 드릴 러쉬
Gatling Shot / 개틀링샷


Build:

Level 10: +3 Prototype (3), +1 Gattling Shot (1), +1 Drill Rush (1)
Level 11: +2 Prototype (5), +1 Drill Rush (2)
Level 12: +1 Prototype (6), +2 Drill Rush (4)
Level 13: +3 Prototype (9)
Level 14: +1 Prototype (maxed), +2 Drill Rush (6)
Level 15: +3 Drill Rush (9)
Level 16: +3 Drill Rush (12)
Level 17: +3 Drill Rush (15)
Level 18: +3 Drill Rush (18)
Level 19: +2 Drill Rush (maxed), +1 Gatling Shot (2)
Level 20: +3 Gatling Shot (5)
Level 21: +3 Gatling Shot (Cool
Level 22: +3 Gatling Shot (11)
Level 23: +3 Gatling Shot (14)
Level 24: +1 Gatling Shot (maxed), +2 Flame Launcher (2)
Level 25: +3 Flame Launcher (5)
Level 26: +3 Flame Launcher (Cool
Level 27: +3 Flame Launcher (11)
Level 28: +3 Flame Launcher (14)
Level 29: +3 Flame Launcher (17)
Level 30: +3 Flame Launcher (maxed)

Pros:
Spoiler

With the new swap of Booster and Drill Rush, there is no need for Flame Launcher. Drill Rush out-speed, out-mob (9 to Cool, and out-powers (174% to 92%) Flame Launcher. We leave Drill Rush @ 4 when level 12 to raise Prototype. Afterall, most of our MP in the early stages is given by Prototype.

Once we maxed Prototype, we max Drill Rush. Then Gatling Gun, and finally Flame Launcher.

And to Clarify any confusions, I'm not saying Flame Launcher is completely useless. It's a great skill, but it's sister (Drill Rush) does a better job at mobbing.


Training Spots:

10~20:
-Blue Ribbon Pigs. Area is Recommended.Highly Recommended
-Green Mushrooms. Area is Suitable.

20~25:
-Stone Gollems. Area is Recommended.Highly Recommended

25~30:
-Zombie Lupins.Area is Recommended. Highly Recommended
-Mixed Gollems. Area is Recommended.
-Wooden Masks. Area is not Recommended. "Woodmasks are completely out matched by zlupins and gollems" -Hajima

Second Job:

Skills:

Mechanic Mastery / 메카닉 마스터리
Heavy Weapon Mastery / 헤비웨폰 마스터리
Atomic Hammer / 아토믹 해머
Rocket Booster / 로켓 부스터
Open Gate: GX-9 / 오픈게이트 : GX-9
Mechanic Booster / 메카닉 부스터
Perfect Armor / 퍼펙트 아머

Second Job Build:

Level 30: +1 Mechanic Mastery (1), +1 Atomic Hammer (1), +1 Perfect Armor (1)
Level 31: +2 Mechanic Mastery (3), +1 Heavy Weapon Mastery (1)
Level 32: +2 Mechanic Mastery (5), +1 Booster (1)
Level 33: +3 Booster (4)
Level 34: +2 Booster (6), +1 Rocket Booster (1)
Level 35: +2 Mechanic Mastery (7), +1 Atomic Hammer (2)
Level 36: +2 Mechanic Mastery (9), +1 Atomic Hammer (3)
Level 37: +2 Mechanic Mastery (11), +1 Atomic Hammer (4)
Level 38: +2 Mechanic Mastery (13), +1 Atomic Hammer (5)
Level 39: +2 Mechanic Mastery (15), +1 Atomic Hammer (6)
Level 40: +2 Mechanic Mastery (17), +1 Atomic Hammer (7)
Level 41: +2 Mechanic Mastery (19), +1 Atomic Hammer (Cool
Level 42:+1 Mechanic Mastery (MAXED), +2 Atomic Hammer (10)
Level 43: +3 Atomic Hammer (13)
Level 44: +3 Atomic Hammer (16)
Level 45: +3 Atomic Hammer (19)
Level 46: +1 Atomic Hammer (MAXED), +2 Heavy Weapon Mastery (3)
Level 47: +3 Heavy Weapon Mastery (6)
Level 48: +3 Heavy Weapon Mastery (9)
Level 49: +3 Heavy Weapon Mastery (12)
Level 50: +3 Heavy Weapon Mastery (15)
Level 51: +3 Heavy Weapon Mastery (18)
Level 52: +2 Heavy Weapon Mastery (MAXED), +1 Perfect Armor (2)
Level 53: +3 Perfect Armor (5)
Level 54: +3 Perfect Armor (Cool
Level 55: +3 Perfect Armor (11)
Level 56: +3 Perfect Armor (14)
Level 57: +3 Perfect Armor (17)
Level 58:+3 Perfect Armor (MAXED)
Level 59: +3 Booster (9)
Level 60: +3 Booster (12)
Level 61: +3 Booster (15)
Level 62: +3 Booster (18)
Level 63: +2 Booster (MAXED), +1 Portal (1)
Level 64: +3 Portal (4)
Level 65: +3 Portal (7)
Level 66: +3 Portal (MAXED)
Level 67: +3 Rocket Booster (4)
Level 68: +3 Rocket Booster (7)
Level 69: +3 Rocket Booster (10)
Level 70: +3 Rocket Booster (13)

Pros:
Spoiler

As "random" as this build may seem, it's actually quite well-layed out.

Once you hit 30, the place you will definitely train at is Mushroom Kingdom. The 1 Point in Atomic Hammer will help you greatly. The 6 in booster is suited for ANY mushroom kingdom "battle" with mobs.

After level 50, you'll most likely be at drakes. Which is why we already increase Rocket Booster.

We get to max every important skill.


Training Spots:

30~40:
-Mushroom Kingdom. Area is Recommended. Highly Recommended

40~50:
-Kerning Mall.Area is Recommended. Highly Recommended
-Carnival Party Quest. Area is Recommended.
-White Lettys. Area is not recommended

51~55:
-Drakes. Area is Recommended. Highly Recommended
-Pink Teddies. Area is Recommended.
-Panda Teddies. Area is Recommended.

56~60:
-Trojans. Area is Recommended. Highly Recommended
-White Pangs. Area is Recommended. Highly Recommended. "spawn like robos + a teleporter + a pot shop on the same map highly recommended" -Hajima

60~65:
-Robos. Area is Recommended. Highly Recommended
-Pirate Party Quest. Area is Recommended. Highly Recommended
-Mateons. Area is Recommended.
-Korean Folk Town Foxes (Samiho). Area is not recommended
-Black Block Golems. Area is suitable
-Wild Cargos. Area is Recommended. "spawn exactly like the CD's in kerning square just crowded and the map is slightly bigger map is recommended for an alternative" -Hajima


66~70:
-Puppets. Area is Recommended. Highly Recommended
-Mateons. Area is Recommended.
-Pirate Party Quest. Area is Recommended.
-Baby Tigers (KFT). Area is Suitable.
-Plateons. Area is Recommended. Highly Recommended "Platons are just awesome. at they are level 69 moves fast and has no magic attack they dont give as much exp as puppets but with a small map with 2 and a half of a platform and with 4 times the spawn of puppets" -Hajima
-Zeta Greys Area is Recommended. Highly Recommended
Spoiler
"I HIGHLY recommend Zeta greys (Flying aliens in omega) for lvl 65-70. They have very nice spawn and you barely move. You just press up key and use atomic hammer and use pots." -Grommuz
Few pics:

Teleport placements
Spoiler



Third Job:

Skills:

Rocket Punch /로켓 펀치
Metal Fist Mastery / 메탈피스트 마스터리
Satellite / 새틀라이트
Heavy Machine Gun / 메탈아머 : 헤비 머신건
Magnetic Field / 마그네틱 필드
Healing Robot(s): H-LX / 힐링로봇 : H-LX
Accelerator: EX-7 / 액셀레이터 : EX-7
Lucky Dice / 럭키 다이스

Build:

Level 70: +1 Heavy Machine Gun (1), +2 Metal Fist Mastery (2)
Level 71: +3 Metal Fist Mastery (5)
Level 72: +3 Metal Fist Mastery (Cool
Level 73: +3 Metal Fist Mastery (11)
Level 74: +3 Metal Fist Mastery (14)
Level 75: +3 Metal Fist Mastery (17)
Level 76:+3 Metal First Mastery (MAXED)
Level 77: +3 Magnetic Field (3)
Level 78:+3 Magnetic Field (6)
Level 79:+3 Magnetic Field (9)
Level 80:+3 Magnetic Field (12)
Level 81:+3 Magnetic Field (15)
Level 82:+3 Magnetic Field (18)
Level 83: +2 Magnetic Field (MAXED), +1 Satellite (1)
Level 84:+3 Satellite (4)
Level 85:+3 Satellite (7)
Level 86:+3 Satellite (10)
Level 87:+3 Satellite (13)
Level 88: +3 Satellite (16)
Level 89:+3 Satellite (19)
Level 90: +1 Satellite (MAXED), +2 Accelerator: EX-7 (2)
Level 91: +3 Accelerator: EX-7 (5)
Level 92: +3 Accelerator: EX-7 (Cool
Level 93: +3 Accelerator: EX-7 (11)
Level 94: +3 Accelerator: EX-7 (14)
Level 95: +1 Accelerator: EX-7 (MAXED), +2 Heavy Machine Gun (3)
Level 96: +3 Heavy Machine Gun (6)
Level 97: +3 Heavy Machine Gun (9)
Level 98: +3 Heavy Machine Gun (12)
Level 99: +3 Heavy Machine Gun (15)
Level 100: +3 Heavy Machine Gun (18)
Level 101: +2 Heavy Machine Gun (MAXED), +1 Lucky Dice (1)
Level 102: +3 Lucky Dice (4)
Level 103: +3 Lucky Dice (7)
Level 104: +3 Lucky Dice (10)
Level 105: +3 Lucky Dice (13)
Level 106: +3 Lucky Dice (16)
Level 107: +3 Lucky Dice (19)
Level 108: +1 Lucky Dice (MAXED), +2 Healing Robot - HLX (2)
Level 109: +3 Healing Robot - HLX (5)
Level 110: +3 Healing Robot - HLX (Cool
Level 111: +3 Healing Robot - HLX (11)
Level 112: +3 Healing Robot - HLX (14)
Level 113: +3 Healing Robot - HLX (17)
Level 114: +3 Healing Robot - HLX (MAXED)
Level 115: +3 Rocket Punch (3)
Level 116: +3 Rocket Punch (6)
Level 117: +3 Rocket Punch (9)
Level 118: +3 Rocket Punch (12)
Level 119: +3 Rocket Punch (15)
Level 120: +3 Rocket Punch (18)

Pros:
[spoiler] Most likely levels 70-77, you'll be at Sahel 1/2, which is why we max Metal Fist Mastery first. Why? Because a technique to Sahel 1/2 is you Drill Rush back and fourth across the map. And Metal Fist Mastery increases your Drill Rush + Atomic Hammer by 50%.

Maxing Magnetic Field is obvious.

We max Heavy Machine Gun next because when you're 110+, you'll be able to zak run with the alliance. And Heavy Machine Gun will be very useful here.

We DONT max Rocket Punch because Atomic Hammer is alot stronger than Rocket Punch.

Training Spots:

70~75:
-Chronos. Area is Recommended
-Sand Rats. Area is Recommended (Alot of 70 mechs went straight to sand rats. They were okay with it.)
-Spiders. Area is Recommended. Area highly recommended."Spiders are good for 70-75 if you hate plateons/mateons" -LordofValks

75~80:
-Sand Rats/ Scorpions. Area is Recommended. Area highly recommended.
-Mu Lung: STD+WTD Area is Recommended. Area highly recommended."Mu Lung STD/WTD map is also a great alternative to sand moles/scorps/mutaes (2nd map). LVL 82&83" -LordofValks

80~85:
-Iron Mutaes Area is Recommended. Area highly recommended.
-Triple Rumos Area is Recommended.-"Triple Rumos are pretty good to train on 79ish-83ish. They drop level 45 earrings too, so you could ID them and hope for something awesome." -SmugKip
-Mu Lung: STD+WTD (2nd map). Area is Recommended. Area highly recommended.

85~90:
-Iron Mutaes. Area is Recommended. (Up until 86)
-C-1 Area is Recommended.

90~95:
- C-2. Area is Recommended. Area highly recommended.
-Flamethrower Robots. Area is Recommended. Area highly recommended.
Spoiler


95~100:
- C-2: Area is Recommended.
- Alligators near Mu-Lung. Area is suitable
-Lab 202.Area is Recommended. Highly Recommended "it's a great place to train when you can't find a c-2 spot" -MechaDertras

100~105:
-C-2 Area is Recommended. Highly Recommended
-Pirates. Area is Recommended. Area highly recommended.
-Beetles in Riprey. Area is Recommended. Area highly recommended.-"Another good training place is beetles in Riprey. I wouldn't recommend them for any other job more than mechanic, though, and you'll see why..I would say they are a good alternative to pirates until you can hit better stuff around 108-110. :3 There are 2 methods. One for lower damage dealers, and one for higher. Method 2 is for the latter and is not much different from method 1, but it will noticeably increase your %/hour if you can do enough damage." -Haiku
Spoiler

- Lab 202 Area is Recommended.

105~110:
-Lab 202 Area is suitable
-C-2. Area is Recommended.
-Flamethrower Robo (Check 90~95) Area is suitable
-Pirates. Area is Recommended. Highly Recommended
-Beetles (Check 100~105) Area is suitable

110~115:
-Pirates Area is Recommended. Highly Recommended
-C-2. Area is suitable
-Flamethrower Robos (Check 90~95) Area is suitable
-Beetles (Check 100~105) Area is suitable

115~120:
-Pirates. Area is Recommended. Highly Recommended
-Vikings. Area is Recommended. Highly Recommended


Fourth Job:


Who cares what your build is? Once you reach fourth job, you're officially a badass!





Please feel free to discuss/ add ideas to change or alter this guide. All comments
are welcomed.

I leaked this from a forum ;D
Thanks Sammy

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