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 The All New Guild System

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PostSubject: The All New Guild System   Thu 10 Mar 2011, 6:19 am

The All New Guild System


While MapleStory has plenty of things to do by yourself, the best part of MapleStory is getting together with friends! That’s what guilds are for. A guild is a group of like-minded players who band together to experience the most epic adventures in MapleStory. They range from large “hard-core” guilds who have set schedules for Party Quests and take attendance at guild events, to more laid-back guilds that focus on socializing and hanging out. Whatever your interest, there’s a guild out there for you.

AfterShock will bring a host of changes to guilds that will make them easier to create, manage, and enjoy than ever before.



Cheaper and Easier
The biggest change that AfterShock brings to guilds is that they will now be much easier to create in the first place. Previously, you needed a party of six players that were each at least level 10 - and 1.5 million mesos! - in order to create one. Now you’ll be able to create a guild by yourself as long as you are at least level 10 and can pay the registration fee of 100,000 mesos. A start-up guild can also have 20 guild members, whereas previously the limit was 10. Crunching the numbers together, that’s a 94% savings when compared with the old system!

The registration fee isn’t the only guild fee that’s gone down. The price on guild emblems has dropped from 5 million mesos to 500,000 mesos -- with one free deletion and do-over! When you get your first 20 members, expanding beyond that number is also cheaper.



Better controls
One of the most exciting elements of the new system is a way to track how successful your guild is (and compete with other guilds) through the new “guild points” system. Guild points are earned by specific guild members doing the kinds of things they do anyway. Training, leveling up, going on Party Quests, and all kinds of other activities contribute guild points to a guild. Even better, guild points are tracked by individual guild member. Now you’ll know how much each member is contributing to the health of the guild. Additionally, if an individual leaves, he or she takes those guild points with them and can contribute them to a different guild.

The guild interface has been redesigned to make running the guild much easier. One helpful addition is a guild ranking system that allows a guild leader to assign ranks for high-contribution members. The current guild master can also assign the role of the guild master to another member should he or she decide to step down.





Better benefits!
The best reason for joining a guild, however, is what you can spend those guild points on - guild skills!

Guild skills are only available to guild members. They can be purchased from the guild menu by any member and are available for the entire guild to use. When the purchased skills expire, they can be extended for a small fee.

Check out some of the skills available!

Accuracy/Avoidability Rate Increase [Master Lv.5] - Increases the accuracy and avoidability of guild members.
Skill duration: 1 hour

Lv. 1: Increases the accuracy and avoidability by 2% (available when you have Guild Lv. 1)
Lv. 2: Increases the accuracy and avoidability by 4% (available when you have Guild Lv. 3)
Lv. 3: Increases the accuracy and avoidability by 6% (available when you have Guild Lv. 5)
Lv. 4: Increases the accuracy and avoidability by 8% (available when you have Guild Lv. 7)
Lv. 5: Increases the accuracy and avoidability by 10% (available when you have Guild Lv. 9)




Meso Increase [Master Lv. 5] - Increases the amount of meso a guild member can earn. However, this effect only applies from monster drops.
Lv. 1: Increases the amount of earned meso by 2% (available when you have Guild Lv. 1)
Lv. 2: Increases the amount of earned meso by 4% (available when you have Guild Lv. 3)
Lv. 3: Increases the amount of earned meso by 6% (available when you have Guild Lv. 5)
Lv. 4: Increases the amount of earned meso by 8% (available when you have Guild Lv. 7)
Lv. 5: Increases the amount of earned meso by 10% (available when you have Guild Lv. 9)



EXP Increase [Master Lv. 5] - When a guild member trains, more EXP can be acquired from monsters.
Skill duration: 30 minutes

Lv. 1: Increases the amount of earned EXP by 2% (available when you have Guild Lv. 2)
Lv. 2: Increases the amount of earned EXP by 4% (available when you have Guild Lv. 4)
Lv. 3: Increases the amount of earned EXP by 6% (available when you have Guild Lv. 6)
Lv. 4: Increases the amount of earned EXP by 8% (available when you have Guild Lv. 8 )
Lv. 5: Increases the amount of earned EXP by 10% (available when you have Guild Lv. 10)




Defense Increase [Master Lv. 5] - Increases the physical and magic defense of guild members.
Skill duration: 1 hour

Lv. 1: Increases the physical and magic defense by 5% (available when you have Guild Lv. 1)
Lv. 2: Increases the physical and magic defense by 10% (available when you have Guild Lv. 3)
Lv. 3: Increases the physical and magic defense by 15% (available when you have Guild Lv. 5)
Lv. 4: Increases the physical and magic defense by 20% (available when you have Guild Lv. 7)
Lv. 5: Increases the physical and magic defense by 25% (available when you have Guild Lv. 9)




Attack/Magic Increase [Master Lv. 5] - Increases the physical and magic attack of guild members.
Skill duration: 30 minutes

Lv. 1: Increases the physical and magic attack by +4 (available when you have Guild Lv. 2)
Lv. 2: Increases the physical and magic attack by +8 (available when you have Guild Lv. 4)
Lv. 3: Increases the physical and magic attack by +12 (available when you have Guild Lv. 6)
Lv. 4: Increases the physical and magic attack by +16 (available when you have Guild Lv. 8 )
Lv. 5: Increases the physical and magic attack by +20 (available when you have Guild Lv. 10)




Movement Increase [Master Lv. 4] - Increases the speed and jump of guild members.
Skill duration: 1 hour

Lv. 1: Increases the speed and jump by +5 (available when you have Guild Lv. 3)
Lv. 2: Increases the speed and jump by +10 (available when you have Guild Lv. 5)
Lv. 3: Increases the speed and jump by +15 (available when you have Guild Lv. 7)
Lv. 4: Increases the speed and jump by +20 (available when you have Guild Lv. 9)



Trade Shop Efficiency Increase [Master Lv. 4] - Increases the efficiency of trades in stores.
Lv. 1: Increases selling price by 5% and reduces the purchase price by 5% (available when you have Guild Lv. 4)
Lv. 2: Increases selling price by 5% and reduces the purchase price by 10% (available when you have Guild Lv 6)
Lv. 3: Increases selling price by 10% and reduces the purchase price by 10% (available when you have Guild Lv. 8 )
Lv. 4: Increases selling price by 10% and reduces the purchase price by 15% (available when you have Guild Lv. 10)



Critical Rate Increase [Master Lv. 4] - Increases the critical attack rate of guild members.
Skill duration: 30 minutes

Lv. 1: Increases the critical rate by 2% (available when you have Guild Lv. 4)
Lv. 2: Increases the critical rate by 3% (available when you have Guild Lv. 6)
Lv. 3: Increases the critical rate by 4% (available when you have Guild Lv. 8 )
Lv. 4: Increases the critical rate by 5% (available when you have Guild Lv. 10)




Guild Periodic Support [Master Lv. 10] - Every week on Monday, a potion for support can be received.

Lv. 1: Every week on Monday, 20 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 1)
Lv. 2: Every week on Monday, 40 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 2)
Lv. 3: Every week on Monday, 60 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 3)
Lv. 4: Every week on Monday, 80 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 4)
Lv. 5: Every week on Monday, 100 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 5)
Lv. 6: Every week on Monday, 120 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 6
Lv. 7: Every week on Monday, 140 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 7)
Lv. 8: Every week on Monday, 160 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 8 )
Lv. 9: Every week on Monday, 180 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 9)
Lv. 10: Every week on Monday, 200 potions that recovers all HP and MP will be given away. (available when you have Guild Lv. 10)




With the Guild Periodic Support skill, members can receive:
- G potion (heals 100% HP and MP) from Deia.
- Moon Crystal Power (gives +10 Weapon Attack and +10 Accuracy for 15 minutes)
- Moonlight Magic (gives +10 Magic Attack and +10 Speed for 15 minutes)


A new NPC has also been added to each major town in Maple World. Her name is Lea and she’s the Guild Task Coordinator. She’ll get you to the Guild Headquarters in no time!


Guilds are better and stronger than ever! Get together with your friends today!



- x3TheAran59 Administrator


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Last edited by Admin on Fri 03 Jun 2011, 9:07 am; edited 4 times in total
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PostSubject: Re: The All New Guild System   Thu 10 Mar 2011, 7:25 am

i love them ^^

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PostSubject: Re: The All New Guild System   Thu 10 Mar 2011, 7:38 am

me too ^^
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PostSubject: Re: The All New Guild System   Thu 10 Mar 2011, 9:01 am

Haha ya since the 2x EXP has been removed after BBP now got this % EXP it is better then nothing and others also.

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PostSubject: Re: The All New Guild System   Thu 10 Mar 2011, 9:04 am

very nice patch!! dont know when msea will get this

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PostSubject: Re: The All New Guild System   Thu 10 Mar 2011, 9:05 am

It will be in this year =)

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